Roundup of interesting coverage of the Social Gaming Summit 2009:
- Social Gaming Scores in the Recession (Sarah Lacy, BusinessWeek)
- Zynga Pushing Nine Figures in Revenue Thanks to Micro-Transactions (MG Siegler, TechCrunch)
- Social Gaming Mob War Breaks Out as Zynga Sues Playdom (Dean Takahashi, VentureBeat
- Social Gaming Platforms Closer to Cashing In (Chris Nuttall, FT)
- Social Gaming Summit Panel Writeups (Jeremy Liew, LSVP)
- 4 Takeaways From the Social Gaming Summit - So Far (Wagner James Au, GigaOm)
- How Apple can improve the iPhone as a Game Platform (Dean Takahashi, VentureBeat)
- In Recession, Social Gaming Comes of Age (Dean Takahashi and Eric Eldon, VentureBeat
- Social Gaming Virtual Goods Discussed in SF Summit (Curt Feldman, Virtual Goods News)
- Social Gaming Summit – The Platform Holders Speak (Christian Nutt, GamaSutra)
- Opinion/Round-Up: Social Gaming – Where’s The (Creator) Fun? (Christain Nutt, GamaSutra)
- IGN: Trendosaurus: Social Games (Jack DeVries, IGN)
- Opinion/Round-Up: The State Of Social Gaming (Simon Carless, GameSetWatch)
- Social game groups scrap over virtual spoils (David Gelles and Chris Nuttall, FT)
- Refining the Metrics Driven Approach
















