Roundup of coverage from Social Gaming Summit Spring 2010:
- Zynga plans Zynga Live site to diversify away from Facebook (Dean Takahashi, VentureBeat)
- Facebook And Social Game Companies: The Honeymoon’s Over (Oliver Chiang, Forbes)
- Family Feud: How a 30-Something Brand Built a Successful App on Facebook (Chris Morrison, Inside Facebook)
- Social Gaming Summit 2010: Social Games For Hardcore Gamers (Azam Khan, Social Times)
- Lessons from Social Gaming Summit (Gene Leybzon, Web 2.1)
- Social Gaming Summit 2010: Top 10 Metrics That Gaming Companies Need To Use (Neil Vidyarthi, Social Times)
- Social Gaming Summit 2010: Alternative Monetization and Life After Credits (Azam Khan, Social Times)
- Social Gaming Summit 2010: Building Social Games For Your Platform (Azam Khan, Social Times)
- Social Gaming Summit 2010: Q&A with ngmoco’s Jason Oberfest (Neil Vidyarthi, Social Times)
- Facebook App Virality: Not Dead Yet But Dying Slowly (Nick O'Neill, All Facebook)
- Social Gaming Summit 2010: Lessons From Leaders (Azam Khan, Social Times)
- Social Gaming Summit: How Social Can Casual Games Get? (David Spark, Socialmedia.biz)
- Social Gaming Summit: Is gaming overseas more or less lucrative? (David Spark, Spark Minute)
- Everything You Missed At This Year's Social Gaming Summit (Neil Vidyarthi, Social Times)
Roundup of coverage from Social Gaming Summit 2009:
- Social Gaming Scores in the Recession (Sarah Lacy, BusinessWeek)
- Zynga Pushing Nine Figures in Revenue Thanks to Micro-Transactions (MG Siegler, TechCrunch)
- Social Gaming Mob War Breaks Out as Zynga Sues Playdom (Dean Takahashi, VentureBeat)
- Social Gaming Platforms Closer to Cashing In (Chris Nuttall, FT)
- Social Gaming Summit Panel Writeups (Jeremy Liew, LSVP)
- 4 Takeaways From the Social Gaming Summit - So Far (Wagner James Au, GigaOm)
- How Apple can improve the iPhone as a Game Platform (Dean Takahashi, VentureBeat)
- In Recession, Social Gaming Comes of Age (Dean Takahashi and Eric Eldon, VentureBeat
- Social Gaming Virtual Goods Discussed in SF Summit (Curt Feldman, Virtual Goods News)
- Social Gaming Summit – The Platform Holders Speak (Christian Nutt, GamaSutra)
- Opinion/Round-Up: Social Gaming – Where’s The (Creator) Fun? (Christain Nutt, GamaSutra)
- IGN: Trendosaurus: Social Games (Jack DeVries, IGN)
- Opinion/Round-Up: The State Of Social Gaming (Simon Carless, GameSetWatch)
- Social game groups scrap over virtual spoils (David Gelles and Chris Nuttall, FT)
- Refining the Metrics Driven Approach



























