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<title>Video Games - GalleyCat</title>
<link>http://www.mediabistro.com/galleycat</link>
<description>The First Word On the Book Publishing Industry</description>
<copyright>Copyright 2013</copyright>
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<title>Play Great Gatsby Video Game &amp; Donate Books</title>
<description><![CDATA[<p><a href="http://outofprintclothing.com/greatgatsbygame/"><img class="alignnone size-full wp-image-70139" title="gatsby" src="http://www.mediabistro.com/galleycat/files/2013/05/gatsby.jpeg" alt="" width="536" height="500" /></a></p>
<p>Over at Out of Print, you can play <em>The Great Gatsby</em> video game and donate books at the same time.</p>
<p><a href="http://outofprintclothing.com/greatgatsbygame/" target="_blank">Follow this link to play</a>. For every player that reaches a score of 25,000 on the game, Out of Print will donate one book. So far, 280 books have already been donated.</p>
<p>Back in 2011, <a href="http://charliehoey.com/">Charlie Hoey</a> and <a href="https://twitter.com/turbomcphazer">Peter Malamud Smith</a> created the video game, turning the famous novel into <a href="http://www.mediabistro.com/galleycat/the-great-gatsby-nintendo-game_b23344" target="_blank">a Nintendo-era video game</a>.</p>
<p>&nbsp;</p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/play-great-gatsby-video-game-donate-books_b70138#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/play-great-gatsby-video-game-donate-books_b70138</link>
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		<category><![CDATA[Adaptation]]></category>
		<category><![CDATA[Video Games]]></category>
<pubDate>Thu, 09 May 2013 13:23:00 +0000</pubDate>
  
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<title>The Grim Fandango Novel</title>
<description><![CDATA[<p><iframe width="570" height="428" frameborder="0" src="http://www.youtube.com/embed/hV1NBHL9Fa4?rel=0"></iframe></p>
<p>Back in 1998, did you play the novelistic video game <em>Grim Fandango</em>? <a href="http://kotaku.com/disney-shuts-down-lucasarts-468473749" target="_blank">Disney shuttered LucasArts</a> yesterday, closing the storied video game studio that created one of the best video games that this GalleyCat editor ever played.</p>
<p>You can watch the trailer for the game (embedded above) written by <strong>Tim Schafer</strong> or visit the <a href="http://www.grim-fandango.com/" target="_blank">Grim Fandango fan site</a> for more information. One dedicated video game player actually wrote an entire novel based on the video game. <a href="http://www.grim-fandango.com/novel.php" target="_blank">Download the Grim Fandango novel at this link</a>:</p>
<blockquote><p>First appearing in installments on the now-defunct website Glottis&#8217; Garage, the Grim Fandango novel by MeddlingMonk was initially well received. Although still sought after, it has become increasingly hard to find. Now, a thorough revision of the novel has been completed to be hosted here. Many plot points are developed more fully and the entire text has been tweaked to become more textured, more adult. If the game was intended to reflect film noir, then the novel is meant to key off of the writings of Dashiell Hammett, Raymond Chandler and Ross Macdonald. Although adapted from an episodic game, the Grim Fandango novel presents a continuous story, filling in the gaps using hints from the game itself (including unused elements found in the game&#8217;s data) or by using reasonable extrapolations.</p></blockquote>
<p> <a href="http://www.mediabistro.com/galleycat/the-grim-fandango-novel_b68138#more-68138" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/the-grim-fandango-novel_b68138#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/the-grim-fandango-novel_b68138</link>
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		<category><![CDATA[Adaptation]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Tim Schafer]]></category>
<pubDate>Thu, 04 Apr 2013 11:51:06 +0000</pubDate>
  
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<title>&#8216;Assassin’s Creed III: Liberation&#8217; Wins Writers Guild of America&#8217;s Video Game Writing Award</title>
<description><![CDATA[<p><img class="alignright size-full wp-image-45721" title="awards" src="http://www.mediabistro.com/galleycat/files/2012/01/awards.jpg" alt="" width="195" height="158" /><em>Assassin’s Creed III: Liberation</em> <a href="http://www.wga.org/wga-awards/nominees-winners.aspx" target="_blank">has won this year&#8217;s award</a> for Outstanding Achievement in Video Game Writing from the Writers Guild of America, West and the Writers Guild of America, East. </p>
<p>Below, we’ve listed to all the nominees both categories. You can follow the links below to explore gameplay videos on YouTube&#8211;a chance to watch the games unfold in a series of fan-made videos. </p>
<p><em>Jack in a Box</em> won the Outstanding Achievement in Writing Original New Media Award. You can also follow the links below to watch the Guild&#8217;s nominees for the best web video writing, another new frontier for writers.</p>
<p> <a href="http://www.mediabistro.com/galleycat/assassins-creed-iii-liberation-wins-writers-guild-of-america-video-game-writing-award_b65593#more-65593" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/assassins-creed-iii-liberation-wins-writers-guild-of-america-video-game-writing-award_b65593#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/assassins-creed-iii-liberation-wins-writers-guild-of-america-video-game-writing-award_b65593</link>
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		<category><![CDATA[Awards]]></category>
		<category><![CDATA[Video Games]]></category>
<pubDate>Tue, 19 Feb 2013 05:23:11 +0000</pubDate>
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<title>Best Video Game Writing of the Year</title>
<description><![CDATA[<p><img class="alignright size-full wp-image-45721" title="awards" src="http://www.mediabistro.com/galleycat/files/2012/01/awards.jpg" alt="" width="195" height="158" />For the sixth year in a row, the Writers Guild of America, West and the Writers Guild of America, East will celebrate video game writing at their annual awards ceremony.</p>
<p>Below, we’ve listed to all the nominees in the Outstanding Achievement in Video Game Writing category. You can follow the links below to explore gameplay videos on YouTube&#8211;a chance to watch the games unfold in a series of fan-made videos.</p>
<p>The winners will all be revealed on February 19, 2013 <a href="http://www.wga.org/wga-awards/awards-show-details.aspx" target="_blank">at a Los Angeles ceremony</a>. You can also follow the links below to watch the Guild&#8217;s nominees for the best web video writing, another new frontier for writers.</p>
<p> <a href="http://www.mediabistro.com/galleycat/best-video-game-writing-of-the-year_b64500#more-64500" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/best-video-game-writing-of-the-year_b64500#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/best-video-game-writing-of-the-year_b64500</link>
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		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Bill G. Grandberg]]></category>
		<category><![CDATA[Cory Cavin]]></category>
		<category><![CDATA[Jay Rodan]]></category>
		<category><![CDATA[John Esposito]]></category>
		<category><![CDATA[Josh Lay]]></category>
		<category><![CDATA[Michael Cyril Creighton]]></category>
<pubDate>Tue, 29 Jan 2013 10:23:22 +0000</pubDate>
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<title>Maggie Stiefvater &amp; Brandon Mull Write for Middle Grade Fantasy Series</title>
<description><![CDATA[<p><img class="alignleft  wp-image-63590" title="Spirit Animals logo" src="http://www.mediabistro.com/galleycat/files/2013/01/Spirit-Animals-logo1.jpg" alt="" width="218" height="93" />Scholastic’s new seven-book fantasy series, <em>Spirit Animals</em>, will launch alongside an interactive gaming website. This multi-author series is scheduled for an international launch on September 10th.</p>
<p>The first installment will be titled <em>Wild Born</em>. <em>Fablehaven</em> series author <strong>Brandon Mull</strong> will write that book. The not-yet-titled second installment will be written by <em>The Raven Boys </em>author <strong>Maggie Stiefvater</strong>.</p>
<p>This book will be released in January 2014 and marks Stiefvater&#8217;s <a href="http://maggiestiefvater.com/blog/maggie-gets-younger/" target="_blank">first time writing middle-grade fiction</a>.</p>
<p> <a href="http://www.mediabistro.com/galleycat/maggie-stiefvater-brandon-mull-write-for-middle-grade-fantasy-series_b63582#more-63582" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Maryann Yin</dc:creator>
<comments>http://www.mediabistro.com/galleycat/maggie-stiefvater-brandon-mull-write-for-middle-grade-fantasy-series_b63582#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/maggie-stiefvater-brandon-mull-write-for-middle-grade-fantasy-series_b63582</link>
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		<category><![CDATA[Scholastic]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Brandon Mull]]></category>
		<category><![CDATA[Maggie Stiefvater]]></category>
<pubDate>Thu, 10 Jan 2013 14:42:39 +0000</pubDate>
  
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<title>Video Game Advice for Writers</title>
<description><![CDATA[<p><img class="alignright size-medium wp-image-45401" title="avengers" src="http://www.mediabistro.com/galleycat/files/2012/01/avengers-300x238.jpg" alt="" width="223" height="178" />In an encore edition of the Morning Media Menu, we talked with <strong>Alex Irvine</strong>, the writer behind the popular Facebook game, <a href="http://www.allfacebook.com/facebook-marvel-2012-01" target="_blank">Marvel: Avengers Alliance</a>. Press play below to listen&#8211;Irvine shared tips for aspiring  video game writers.</p>
<p>If you want to sample some creative examples from the world of gaming, explore our <a href="http://www.mediabistro.com/galleycat/best-video-game-writing-of-2011_b45716" target="_blank">Best Video Game Writing of the Year</a> feature. We also interviewed the CEO of a gaming company, finding out <a title="Why the Video Game Industry Needs Writers" rel="bookmark" href="http://www.mediabistro.com/galleycat/why-the-video-game-industry-needs-writers_b47959">Why the Video Game Industry Needs Writers</a>.</p>
<p>Here’s <a href="http://www.mediabistro.com/news/media_menu/writing_for_facebook_games_177678.asp" target="_blank">an excerpt from the Irvine interview</a>:  “There are a lot of social games out there, as this game gets going, I   think there is going to be a lot of opportunities coming. I would  expect to see a lot more games like this. I also think, because the  gaming space is changing so fast, that a lot of writers are going to see  what sort of opportunities are out there in new hybrid forms between  prose and animation, gaming and comics. It’s all going to get mashed  together, remixed and recombined in lots of interesting ways over the  next few years.”</p>
<p><iframe width="100%" height="166" frameborder="no" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F56168434&amp;auto_play=false&amp;show_artwork=true&amp;color=ff7700"></iframe></p>
<p> <a href="http://www.mediabistro.com/galleycat/video-game-advice-for-writers_b55918#more-55918" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/video-game-advice-for-writers_b55918#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/video-game-advice-for-writers_b55918</link>
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		<category><![CDATA[Video Games]]></category>
<pubDate>Fri, 17 Aug 2012 14:23:46 +0000</pubDate>
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<title>J.K. Rowling Writes New Harry Potter Content for Video Game</title>
<description><![CDATA[<p><iframe width="570" height="320" frameborder="0" src="http://www.youtube.com/embed/Gnns8lkyPYw"></iframe></p>
<p><strong>J.K. Rowling</strong> has written new <strong>Harry Potter</strong> content for Sony&#8217;s <a href="http://us.playstation.com/games-and-media/games/wonderbook-book-of-spells-ps3.html" target="_blank"><em>Book of Spells</em></a>, a video game for the Sony PlayStation Wonderbook.</p>
<p>The game will include &#8220;backstories to the famous spells, valuable  lessons and brand  new creatures&#8221; written by Rowling. In the video embedded above, you can see a simulation of the video game&#8211;an interactive book-like object that will bring Harry Potter spells to digital life.  What do you think? Here&#8217;s more <a href="http://us.playstation.com/games-and-media/games/wonderbook-book-of-spells-ps3.html" target="_blank">from the release</a>:</p>
<blockquote><p><em></em>Written by Miranda Goshawk over two hundred years ago, the <em>Book of Spells</em> can be found in the Restricted Section of the Hogwarts library. This  advanced textbook will assist students on their journey to becoming an  accomplished witch or wizard. Read, discover, learn and practice spells  such as <em>Incendio, Wingardium Leviosa</em> and <em>Expelliarmus</em>, as  well as discover mischievous notes, spells and humorous anecdotal facts  scribbled into the margins by previous Hogwarts students.  J.K. Rowling  has written a conundrum that leads you through the experience, providing  insight into the values a witch or wizard has to learn, and inviting  you to journey through the book to unlock new content, rewarding  successful students along the way.</p></blockquote>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/j-k-rowling-writes-new-harry-potter-content-for-video-game_b52530#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/j-k-rowling-writes-new-harry-potter-content-for-video-game_b52530</link>
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		<category><![CDATA[Harry Potter]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[J.K. Rowling]]></category>
<pubDate>Tue, 05 Jun 2012 18:23:31 +0000</pubDate>
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<title>Henry David Thoreau Video Game Gets $40,000 NEA Grant</title>
<description><![CDATA[<p><iframe width="569" height="386" frameborder="0" src="http://www.youtube.com/embed/TZEQilshSA0"></iframe></p>
<p>The University of Southern California has <a href="http://www.nea.gov/grants/recent/12grants/12aim.php" target="_blank">received a $40,000 grant</a> from the National Endowment for the Arts to produce a video game based on the work of <strong>Henry David Thoreau</strong>. You can explore the game in the video embedded above&#8211;what do you think?</p>
<p>Here&#8217;s more <a href="http://cinema.usc.edu/interactive/research/walden.cfm" target="_blank">about the project</a>: &#8220;The game will take place in a real-time 3D environment which will replicate the geography of Walden Pond and the woods in which Thoreau made his home using both game technologies and video. Beyond the replication of a virtual environment, however, the gameplay itself will embody the experiment that Thoreau set for himself, reinforcing the basic messages of his work. Walden, a game posits a new genre of play, in which reflection and insight play an important role in the player experience. &#8221;</p>
<p>You can download free eBook edition of Thoreau&#8217;s <em>Walden</em> <a href="http://www.gutenberg.org/ebooks/205" target="_blank">at this link</a>. At the same time, a number of PBS shows saw <a href="http://mediadecoder.blogs.nytimes.com/2012/04/25/arts-endowment-trims-support-for-pbs-shows/" target="_blank">significant reductions or cuts</a> in their NEA grants this year.</p>
<p> <a href="http://www.mediabistro.com/galleycat/henry-david-thoreau-video-game-gets-40000-nea-grant_b50707#more-50707" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/henry-david-thoreau-video-game-gets-40000-nea-grant_b50707#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/henry-david-thoreau-video-game-gets-40000-nea-grant_b50707</link>
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		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Alec Baldwin]]></category>
		<category><![CDATA[Anne Meara]]></category>
		<category><![CDATA[Bob Dishy]]></category>
		<category><![CDATA[Caraid O'Brien]]></category>
		<category><![CDATA[Henry David Thoreau]]></category>
		<category><![CDATA[Jerry Stiller]]></category>
		<category><![CDATA[John Lithgow]]></category>
		<category><![CDATA[Larry Josephson]]></category>
		<category><![CDATA[Nile Southern]]></category>
		<category><![CDATA[Terry Southern]]></category>
<pubDate>Fri, 27 Apr 2012 11:23:18 +0000</pubDate>
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<title>Novelist Sues Makers of Assassin&#8217;s Creed Video Game</title>
<description><![CDATA[<p><img class="alignright size-full wp-image-50387" title="author" src="http://www.mediabistro.com/galleycat/files/2012/04/author.jpg" alt="" width="273" height="213" />Novelist <strong>John L. Beiswenger</strong> (pictured, <a href="http://www.beiswenger.com/newhome/" target="_blank">via</a>) has sued video game maker Ubisoft, alleging that the popular <a href="http://en.wikipedia.org/wiki/Assassin%27s_Creed" target="_blank"><em>Assassin&#8217;s Creed</em></a> video game series infringed on the copyright of his <a href="http://www.johnbeiswenger.com/author/link.htm" target="_blank"><em>Link</em> science fiction series</a>. The suit seeks between $1 million and $5 million in damages.</p>
<p>The complaint argues that the video game featured a device that allowed the character to experience old memories throughout history. The suit also alleges that the video game maker copied  the &#8220;spiritual and biblical tones&#8221; and &#8220;the battle between good and evil&#8221; featured in his novel series.</p>
<p>Here&#8217;s more from the complaint: &#8220;In Link, characters experience notable and accurate historical moments through their ancestors’ memories; this is a major plotline of Link. In the Assassin’s Creed video game series, characters experience various historically accurate times in history through their ancestor’s memories; this is a major plotline of the Assassin’s Creed video games and books.&#8221;</p>
<p> <a href="http://www.mediabistro.com/galleycat/novelist-sues-makers-of-assassins-creed-video-game_b50384#more-50384" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/novelist-sues-makers-of-assassins-creed-video-game_b50384#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/novelist-sues-makers-of-assassins-creed-video-game_b50384</link>
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		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[John L. Beiswenger]]></category>
<pubDate>Thu, 19 Apr 2012 15:07:12 +0000</pubDate>
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<title>Andrea Buchanan Commissions Minecraft Map for New Novel</title>
<description><![CDATA[<p><iframe width="570" height="320" frameborder="0" src="http://www.youtube.com/embed/0dPtKYyGJyc"></iframe></p>
<p>Novelist <strong>Andrea Buchanan</strong> <a href="http://www.openyourgift.com/minecraft.html" target="_blank">has commissioned a Minecraft map</a> to accompany her new novel, <em>Gift</em>. In the video embedded above, you can explore the Minecraft world for the novel.</p>
<p>Minecraft is <a href="http://en.wikipedia.org/wiki/Minecraft" target="_blank">a popular video game</a> where players must build shelters in a 3D game universe while defending themselves against strange creatures.  The digital edition of <em>Gift</em> includes &#8220;music, video, art, and spooky text events,&#8221; so creating a video game component was a natural step. <a href="http://www.openyourgift.com/minecraft.html" target="_blank">Check it out</a>:</p>
<blockquote><p>In this specially commissioned custom map, based on the world of the book and designed by the shadowy Minecraft map mastermind known only as Vechs (creator of the Super Hostile series of maps), the player must locate and retrieve special blocks while tackling treacherous terrain and battling bad guys in order to win. Players navigate through both the geography of where the book takes place and the imagined world of the ghost story within. Just like the novel, the map features three main areas: a Southern California town where the characters live, the dream world and the ghostly underworld. While anyone can enjoy playing through the map, if a player has read the book, he or she will recognize the settings and might even be able to use some of this knowledge to get ahead.</p></blockquote>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/andrea-buchanan-commissions-minecraft-map-for-new-novel_b49180#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/andrea-buchanan-commissions-minecraft-map-for-new-novel_b49180</link>
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		<category><![CDATA[eBooks]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Andrea Buchanan]]></category>
<pubDate>Tue, 27 Mar 2012 12:23:05 +0000</pubDate>
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<item>
<title>Why the Video Game Industry Needs Writers</title>
<description><![CDATA[<p><iframe width="570" height="290" frameborder="0" src="http://www.youtube.com/embed/S5yPSklG9pI"></iframe></p>
<p>At the Inside Social Apps conference last month, we caught up with <a href="http://www.tistagames.com/" target="_blank">Tista Games</a> CEO <strong>Aunim Hossain</strong>. In the video embedded above, he shared how writers can find a place in the evolving field of video games.  <strong> </strong></p>
<p>According to Hossain, 500 million people worldwide currently play video games, and experts predict that figure will triple in the next ten years. The gaming company CEO explained why that booming industry will need writers.</p>
<p><a href="http://www.mediabistro.com/fishbowlla/tista-games-ceo-aunim-hossain-we-need-writers_b55080" target="_blank">Check it out</a>: “As we move further and further toward hardcore games with long story-lines and depth of character, you&#8217;re really going to have a need for writers to come in and actually give us content that we can then package into a game that players can engage with. When you think about that&#8211;that you can actually become this character and interact with objects and other characters. You will have a depth of storytelling that will far surpass everything we see in TV and movies &#8230; Storytelling is the best way of keeping people engaged and keeping them playing.&#8221;</p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/why-the-video-game-industry-needs-writers_b47959#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/why-the-video-game-industry-needs-writers_b47959</link>
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		<category><![CDATA[Video Games]]></category>
<pubDate>Mon, 05 Mar 2012 14:23:02 +0000</pubDate>
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<item>
<title>Social Game Tools for Publishers</title>
<description><![CDATA[<p><img class="alignright size-full wp-image-46858" title="speaker_johnspinale" src="http://www.mediabistro.com/galleycat/files/2012/02/speaker_johnspinale.jpg" alt="" width="100" height="100" />Should more publishers think about entering the competitive and lucrative world of social games? At the Inside Social Apps conference this week, Disney Interactive senior VP of social games <strong>John Spinale</strong> (pictured) explained <a href="http://www.insidesocialgames.com/2012/02/08/liveblogging-inisde-social-apps-facebook-apple-google-and-in-2012/" target="_blank">how Disney entered the evolving space</a>.</p>
<p>Here&#8217;s <a href="http://www.insidesocialgames.com/2012/02/08/liveblogging-inisde-social-apps-facebook-apple-google-and-in-2012/" target="_blank">more from Spinale</a>: &#8220;We started off making games for MySpace and it wasn’t obvious that  Facebook would be THE social network and I don’t think they realized  they’d be a games platform. Games drive usage and purchases and  engagement. Apple came reluctantly to the games space and Facebook came  accidentally. A lot of the user engagement and adoption of the platform  is driven by gaming and now they’re beginning to stabilize their  business around gaming.&#8221;</p>
<p>The company hired comic book writer <strong></strong><strong>Alex Irvine</strong> to develop <a href="http://www.mediabistro.com/galleycat/alex-irvine-on-writing-for-facebook-games_b45786" target="_blank">Marvel: Avengers Alliance</a>, the first Facebook game from Disney-owned Marvel Comics.</p>
<p> <a href="http://www.mediabistro.com/galleycat/social-game-tools-for-publishers_b46770#more-46770" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/social-game-tools-for-publishers_b46770#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/social-game-tools-for-publishers_b46770</link>
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		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Alex Irvine]]></category>
		<category><![CDATA[John Spinale]]></category>
<pubDate>Fri, 10 Feb 2012 15:01:32 +0000</pubDate>
</item>
<item>
<title>Alex Irvine on Writing for Facebook Games</title>
<description><![CDATA[<p><img class="alignright size-medium wp-image-45401" title="avengers" src="http://www.mediabistro.com/galleycat/files/2012/01/avengers-300x238.jpg" alt="" width="223" height="178" />Today on the Morning Media Menu, we talked with <strong>Alex Irvine</strong>, the writer behind <a href="http://www.allfacebook.com/facebook-marvel-2012-01" target="_blank">Marvel: Avengers Alliance</a>, the first Facebook game from Marvel Comics.</p>
<p><a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=VEJNyljlqok" target="_blank">Follow this link</a> to watch a trailer for the upcoming title that will compete  with popular Facebook games like Farmville. Irvine shared tips for aspiring video game writers&#8211;you can explore the growing field in our <a href="http://www.mediabistro.com/galleycat/best-video-game-writing-of-2011_b45716" target="_blank">Best Video Game Writing of the Year</a> feature.</p>
<p>Here&#8217;s <a href="http://www.mediabistro.com/news/media_menu/writing_for_facebook_games_177678.asp" target="_blank">an excerpt from the interview</a>: &#8220;There are a lot of social games out there, as this game gets going, I  think there is going to be a lot of opportunities coming. I would expect to see a lot more games like this. I also think, because the gaming space is changing so fast, that a lot of writers are going to see what sort of opportunities are out there in new hybrid forms between prose and animation, gaming and comics. It&#8217;s all going to get mashed together, remixed and recombined in lots of interesting ways over the next few years.&#8221;</p>
<p><iframe width="100%" height="166" frameborder="no" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F56168434&amp;auto_play=false&amp;show_artwork=true&amp;color=ff7700"></iframe></p>
<p> <a href="http://www.mediabistro.com/galleycat/alex-irvine-on-writing-for-facebook-games_b45786#more-45786" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/alex-irvine-on-writing-for-facebook-games_b45786#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/alex-irvine-on-writing-for-facebook-games_b45786</link>
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		<category><![CDATA[Comicbookland]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Alex Irvine]]></category>
<pubDate>Mon, 23 Jan 2012 17:23:47 +0000</pubDate>
</item>
<item>
<title>Best Video Game Writing of 2011</title>
<description><![CDATA[<p><img class="alignright size-full wp-image-45721" title="awards" src="http://www.mediabistro.com/galleycat/files/2012/01/awards.jpg" alt="" width="195" height="158" />For the fifth year in a row, the Writers Guild of America, West and the Writers Guild of America,  East will celebrate video game writing at their annual awards ceremony.</p>
<p>Below, we’ve listed to all the nominees in the Outstanding Achievement in Video Game Writing category. You can follow the links below to explore gameplay videos on YouTube&#8211;a chance to watch the games unfold in a series of fan-made videos.</p>
<p>The winners will all be revealed on February 19, 2012 at simultaneous  ceremonies in Los Angeles and New York. Here’s more about the awards: &#8220;Credited videogame writers must have been or must have applied to become members of the WGA Videogame Writers Caucus at the time scripts were submitted. Work that was not produced under WGA jurisdiction was also eligible for submission.&#8221;</p>
<p> <a href="http://www.mediabistro.com/galleycat/best-video-game-writing-of-2011_b45716#more-45716" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Jason Boog</dc:creator>
<comments>http://www.mediabistro.com/galleycat/best-video-game-writing-of-2011_b45716#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/best-video-game-writing-of-2011_b45716</link>
<guid isPermaLink="false">http://www.mediabistro.com/galleycat/?p=45716</guid>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writer Resources]]></category>
		<category><![CDATA[Alexander Barrentine]]></category>
		<category><![CDATA[Alexandre Amancio]]></category>
		<category><![CDATA[Amy Hennig]]></category>
		<category><![CDATA[Brian Chard]]></category>
		<category><![CDATA[Corey May]]></category>
		<category><![CDATA[Darby McDevitt]]></category>
		<category><![CDATA[Dominic Cianciolo]]></category>
		<category><![CDATA[Edward Stern]]></category>
		<category><![CDATA[Jean Guesdon]]></category>
		<category><![CDATA[Jeffrey Yohalem]]></category>
		<category><![CDATA[John Vogel]]></category>
		<category><![CDATA[Jon Greenberg]]></category>
		<category><![CDATA[Nicholas Grimwood]]></category>
		<category><![CDATA[Paul Crocker]]></category>
		<category><![CDATA[Paul Dini]]></category>
		<category><![CDATA[Richard Farrese]]></category>
		<category><![CDATA[Sefton Hill]]></category>
		<category><![CDATA[Stéphane Blais]]></category>
		<category><![CDATA[Vincenzo Beretta]]></category>
<pubDate>Fri, 20 Jan 2012 15:47:04 +0000</pubDate>
</item>
<item>
<title>Scholastic to Launch Book Series &amp; Online Game</title>
<description><![CDATA[<p><img class="alignleft size-medium wp-image-44235" title="Infinity Ring log" src="http://www.mediabistro.com/galleycat/files/2011/12/Infinity-Ring-log-300x171.jpg" alt="" width="180" height="103" />Scholastic&#8217;s seven-book <em>Infinity Ring</em> series will launch alongside an interactive gaming website next year. The books and website, aimed at readers ages 8 to 12, will feature an &#8220;alternate-history time travel&#8221; storyline.</p>
<p>The new series will be written by six children&#8217;s authors, including <a href="http://www.mediabistro.com/galleycat/from-a-month-long-writing-marathon-a-new-tale-of-the-undead_b8013">zombie novelist</a> <strong>Carrie Ryan</strong>, <a href="http://www.mediabistro.com/galleycat/four-book-deal-for-lisa-mcmann_b10673">fantasy writer</a> <strong>Lisa McMann</strong>, YA lit writer <strong>Matt de la Peña</strong>, historical fiction novelist <strong>Matthew J. Kirby</strong>, middle grade author <strong>Jennifer A. Nielsen</strong> and <em>The Maze Runner</em> trilogy author <strong>James Dashner</strong>. Dashner will write the first book (<em>A Mutiny in Time</em>) and the not-yet-titled final book.</p>
<p>Both the <em>Infinity Ring</em> website and <em>A Mutiny in Time</em> will be released simultaneously in the United States, United Kingdom,  Australia, New Zealand, and Canada starting September 2012. The final book will be published in March 2014.</p>
<p> <a href="http://www.mediabistro.com/galleycat/scholastic-to-launch-book-series-online-game_b44224#more-44224" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Maryann Yin</dc:creator>
<comments>http://www.mediabistro.com/galleycat/scholastic-to-launch-book-series-online-game_b44224#disqus_thread</comments>
<link>http://www.mediabistro.com/galleycat/scholastic-to-launch-book-series-online-game_b44224</link>
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		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Abraham Lincoln]]></category>
		<category><![CDATA[Carrie Ryan]]></category>
		<category><![CDATA[Christopher Columbus]]></category>
		<category><![CDATA[Infinity Ring]]></category>
		<category><![CDATA[James Dashner]]></category>
		<category><![CDATA[Jennifer A. Nielsen]]></category>
		<category><![CDATA[Lisa McMann]]></category>
		<category><![CDATA[Matt de la Peña]]></category>
		<category><![CDATA[Matthew J. Kirby]]></category>
		<category><![CDATA[Scholastic]]></category>
		<category><![CDATA[The 39 Clues]]></category>
<pubDate>Thu, 22 Dec 2011 16:23:23 +0000</pubDate>
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