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Speakers

Chris Akhavan President of Publishing, Glu Mobile Glu’s President of Publishing, oversees global user acquisition, marketing, advertising monetization, 3rd party publishing, international expansion, and strategic partnership efforts to strengthen and grow Glu's distribution and monetization capabilities. Prior to joining Glu, he served as Senior Vice President of Global Partnerships for Tapjoy where he was a key early member of the team that built a leading mobile advertising and monetization platform that has reached over one billion iOS and Android devices. Prior to joining Tapjoy, Chris built distribution networks on the Facebook platform for RockYou! and VideoEgg. He also spent a number of years at Yahoo! working on its shopping and video properties.
June 6 | 9:20 a.m. - 10:10 a.m. Platform Opportunities for Social Apps
June 6 | 11:30 a.m. - 12:00 p.m. Vendor Workshop: How Developers Can Successfully Monetize the Multi-Platform Landscape on iOS & Android
Maria Alegre CEO and Co-Founder, Chartboost Maria is the co-founder and CEO of Chartboost, a business engine for mobile game developers. Prior to co-founding Chartboost, Maria worked at mobile game studio Tapulous, where she oversaw product launches and marketing activities. Maria has extensive experience in launching apps, reaching the ranks, optimizing advertising, and driving in-app commerce and the money-making magic that happens in the App Store. She has experience in addressing large audiences and has held panels and talks at various industry events, including Casual Connect Seattle/Singapore and Unite 2012 in Amsterdam.
June 6 | 10:10 a.m. - 11:00 a.m. The Challenge of Mobile App Discovery
Terry Angelos Co-Founder and Chief Product Officer, TrialPay Terry is a co-founder and the Chief Product Officer at TrialPay, where he is responsible for developing advertising and monetization solutions for TrialPay's e-commerce merchants, game publishers and social app developers. Terry was previously a director of product management for Living.com, a Benchmark Capital and Amazon.com-funded online retailer and a product manager at Trilogy Software, where he was responsible for e-commerce solutions for the Fortune 50. He holds a BS in Electrical Engineering from WITS University, an SM in Engineering Science from Harvard University and an MBA from MIT Sloan.
June 6 | 1:50 p.m. - 2:35 p.m. Maximizing Audience Engagement with Real World Incentives
Alan Avidan Executive Director, Bees and Pollen A successful serial entrepreneur, Alan brings a broad experience base to Bees and Pollen ranging from predictive analytics, optimization and personalization technologies to business development. Instrumental in developing the KPI-boosting HoneyLizer and Sense6 real-time platforms for social apps and social casino games, Alan is focusing on building a future generation of predictive personalization products. Alan holds an Executive MBA from NYU Stern and three engineering degrees from Carnegie Mellon and CUNY.
June 7 | 9:50 a.m. - 10:40 a.m. Understanding Analytics -- Platforms, Services and Stats
Projjol Banerjea Vice President Marketing & Business Development, SponsorPay Projjol’s role at SponsorPay includes overseeing marketing, PR/communications, industry relationships and market research, as well as strategic business development, presales and sales support. Previously VP Marketing for mobile payments company Surfpin, he has a diverse range of professional experience across the US and Europe. He holds an MBA from Oxford as well as degrees in computer science and informatics from DePauw and Indiana universities.
June 6 | 11:30 a.m. - 12:00 p.m. Vendor Workshop: How Developers Can Successfully Monetize the Multi-Platform Landscape on iOS & Android June 6 | 4:20 p.m. - 5:00 p.m. Monetization and Payments in Games
Aaron Bannin Director of Mobile Product , Kongregate Aaron Bannin is Director of Mobile Product at Kongregate, leading the monetization and analtyics initiative for Kongregate's mobile game publishing initiative. He works with game developers to leverage best practices and utilizes advanced testing and statistical models to ensure their success for their game. Prior to Kongregate, Aaron worked at GREE optimizing the live performance of titles such as Modern War and Kingdom Age.
June 6 | 4:20 p.m. - 5:00 p.m. Monetization and Payments in Games
Brandon Barber Chief Marketing Officer, KIXEYE Brandon has over 15 years of experience building and marketing consumer products and entertainment software. Most recently, he co-founded the sports-focused social gaming company, Lionside, which was acquired in 2011 by ngmoco. Previously, Brandon established and was responsible for the marketing function at Zynga in his capacity as their first VP of Marketing. He also helped lead Electronic Arts’ transition into the digital direct-to-consumer space as Sr. Director of Global Online. Prior to entering the video game industry, Brandon helped to develop one of the first consumer MP3 engines at Rollingstone.com and fanned the flames of the digital music revolution as Director of Product at the original Napster.
June 6 | 9:20 a.m. - 10:10 a.m. Platform Opportunities for Social Apps
Val Bauduin Audit Partner and US Hospitality Leader, Deloitte & Touche, LLP Val is a partner in the audit practice of Deloitte & Touche’s Las Vegas, NV office. He has significant experience with complex accounting and financial reporting topics, including revenue recognition, M&A and divestiture activities, business valuation, IPOs and fair value accounting. As leader of the US Hospitality practice, Val supports audit and advisory teams in delivering the Deloitte Client Experience to leading companies in the technology and hospitality industries. He combines a technical and quantitative background with a practical understanding of business operations to solve complex financial, internal controls and reporting problems. Val is a Certified Public Accountant, a member of the American Institute of Certified Public Accountants, and has an MBA from the University of Pennsylvania – The Wharton School. He also recently published a whitepaper on “Recognizing Revenue From Sales in a Virtual World.”
June 7 | 9:50 a.m. - 10:20 a.m. Vendor Workshop: Revenue Recognition Considerations in the Online and Mobile Gaming Industry
Vatsal Bhardwaj Head of Product Management, Storm8 Vatsal Bhardwaj is head of product management at Storm8, where he drives strategy, product development and live operations. Storm8 has more than 10 million daily active users and 400 million downloads across 200 million devices worldwide. Prior to Storm8, Vatsal worked in corporate strategy at Zynga, leading several new initiatives in mobile and international growth. Prior to that, he had done product roles at Microsoft (SkyDrive, Wireless devices) and Cooliris (Mobile Photo Sharing). Vatsal has a MBA from MIT Sloan School of Management and a MS in Electrical and Computer Engineering from Duke University. He is an author of three patents in operating systems.
June 6 | 12:00 p.m. - 12:50 p.m. Developing Cross-Platform Games
Joe Beninato General Manager, Digital Wallet, Urban Airship Joe is responsible for the strategy and execution of UA’s digital wallet initiatives. Since graduating from MIT with a degree in aerospace engineering, he has worked with over fifteen startups, serving as founder, employee, investor or advisor. Joe most recently was the founder/CEO of Tello (acquired by Urban Airship) and Presto, a venture-backed startup in partnership with HP. Before Presto, he was VP of Product Marketing & Business Development at Roku. Actively involved in the Silicon Valley startup community, Joe has served on the boards of Presto, When.com, eDaycare (acquired by Arrowsight), and the non-profit Churchill Club.
June 6 | 1:50 p.m. - 2:35 p.m. Maximizing Audience Engagement with Real World Incentives
Travis Boatman Senior Vice President of Mobile, Zynga Travis Boatman is Senior Vice President of Mobile for Zynga.  Based in San Francisco, Travis is responsible for executing Zynga’s mobile strategy through the development and growth of new and existing IP across multiple studios.  Travis leads popular large-scale franchises for Zynga including Words With Friends and Draw Something, which continue to expand with new categories and innovation.

Travis has more than 20 years of experience in the videogame industry and has worked across PC, console, and over 12 years within mobile.  Prior to joining Zynga, Travis grew JAMDAT Mobile Studios from a start-up to a publicly traded global leader before being acquired by Electronic Arts.  He continued on at Electronic Arts as an executive for over six years where he led their global studios as well as strategic studio acquisitions, and oversaw production of more than 125 mobile titles spanning genres such as sports, action and adventure, board games, and racing. 

Spanning his career, Travis has managed and delivered content for all major mobile platforms including WAP, BREW, J2ME, Symbian, Kindle, Android, and iOS.  He is a true believer in the future of mobile, and has dedicated his career to the global possibilities and freedom of play that the mobile platform provides. 

June 6 | 3:55 p.m. - 4:20 p.m. Fireside: Mapping the Mobile Road Ahead: 2013 and Beyond
Ari Brandt Co-Founder & CEO, MediaBrix Ari Brandt co-founded MediaBrix in 2011 and serves as the company’s CEO. He is a seasoned media executive and entrepreneur with over 18 years of experience building profitable digital businesses and advertising platforms. Over the course of his career, Brandt has played a key role in launching and developing innovative brands and products for renowned media and advertising technology organizations. Before founding MediaBrix, Brandt was the CEO at Linkstorm, an advertising technology company, where he led the company through consecutive years of triple-digit growth and global expansion. He has also worked as the head of digital media for Condé Nast Business Media Group and led the launch of Portfolio.com. Prior to Condé Nast, Brandt held management roles at prominent media and ad tech companies including Yahoo! and DoubleClick. He started his career working in media and account management at leading advertising agencies such as Kirshenbaum Bond & Partners, Weiss Whitten Stagliano, and MVBMS/Euro RSCG. Brandt lives in Montclair, New Jersey with his wife and three children.
June 7 | 11:10 a.m. - 12:00 p.m. Going Social with Entertainment and Commerce Apps
Damon Brown Lead Writer, TechHive Co-Founder, Quote Unquote App @quqme Damon Brown is Lead Writer at TechHive, Co-Founder of the app Quote UnQuote, and author of the TED Book "Our Virtual Shadow" and "The Complete Idiot's Guide to Facebook Marketing".
June 7 | 11:10 a.m. - 12:00 p.m. Going Social with Entertainment and Commerce Apps June 7 | 12:00 p.m. - 12:50 p.m. International Opportunities: Asia, Europe and the Middle East
Ya-Bing Chu Head of Product, Betable Ya-Bing Chu, now Head of Product at Betable was most recently a Vice President and General Manager in Zynga's Mobile Division. There, he was responsible for operating the massively popular games, Words with Friends and Scramble with Friends. Before working on With Friends titles, he worked on Zynga Poker, Farmville, Petville, and Zynga.com. His work experience stretches back through Microsoft, working on the first versions of Xbox Live, and Yahoo! Search, working on social search integrations, classification technologies, and rich media integrations.
June 7 | 4:50 p.m. - 5:30 p.m. Gambling Games: The Promise of Real Money
Giordano Contestabile VP of Product Management and Revenue Tilting Point Giordano Bruno Contestabile recently joined the founding team of mobile games publisher Tilting Point as VP of Product Management and Revenue, a role in which he works with the company’s partners to build a portfolio of hit mobile games. Giordano brings to the role the experience acquired during 5 years at PopCap Games, the leading casual games developer acquired by Electronic Arts in 2011 in a deal valued up to $1.3B, most recently as Executive Producer of the Bejeweled Franchise, a role in which he oversaw a portfolio of products that included Bejeweled Blitz, a top 10 grossing mobile game and one of the longest running and most successful free-to-play titles globally. Giordano previously managed PopCap’s mobile gaming business, and prior to that PopCap’s business operations in Asia Pacific. With over 10 years of experience in mobile gaming, 5 of which in free-to-play gaming, Giordano has lived and worked in Italy, Brazil, Singapore, China and United States.
June 6 | 12:00 p.m. - 12:50 p.m. Developing Cross-Platform Games
Adam Corrado Director of Business Development, Heyzap Adam Corrado is the Director of Business Development at Heyzap, a leader in game specific mobile promotion as well as the largest social network of mobile gamers . At Heyzap, Adam works with game developers to leverage the social engagement of their users and drive high-value installs. Previously, Adam was a management consultant with Boston-based Stax, and an analyst for the Texas Emerging Technology Fund where he helped commercialize promising university-developed technologies.
June 7 | 4:00 p.m. - 4:50 p.m. Maximizing Player Engagement with In-Game Incentives
Craig Davis Founder and CEO, Relevvant Craig Davis is the Founder and CEO of Relevvant, the leading enterprise-level marketing platform that is helping brands understand their customers more intimately by gathering, analyzing, and making big data actionable across multiple communication channels. Craig started his passion of taking complex data sources and making them into real-time decision-making engines while in the investment banking industry, where he began his career as a quant developing complex algorithms and models, then working at companies like Credit Suisse and Banc of America. After leaving the banking industry in 2006, Craig moved his passion for technology into the marketing industry where he founded The Standard Issue, a digital advertising company that was acquired in 2007. Craig has taken his background and expertise to focus on developing a robust platform that allows brands and agencies to leverage big data sources to better understand and target their customers with real-time actionable decisions.
June 6 | 1:50 p.m. - 2:35 p.m. Maximizing Audience Engagement with Real World Incentives
Mike DeLaet Senior Vice President of Worldwide Business Development, Kabam Mike DeLaet is Senior Vice President of Worldwide Business Development at Kabam, the western world leader in free-to-play core games. A 15-year veteran of the games and telecommunications industries, Mike oversees Kabam’s global business development team. Mike joined Kabam in March 2013 to lead strategic partnership development across all major platforms—including Apple, Google, Facebook, and Amazon—and to drive the company’s expansion into Asia and other new geographies. Within two months of joining the team, Mike secured Kabam’s Fast & Furious 6: The Game as Apple’s Editors’ Choice in more than 100 markets. Before joining Kabam, Mike served as Senior Vice President of Global Publishing at Glu Mobile, where he established a track record of platform promotion with Apple, Google, Amazon, and Microsoft. Mike also led Glu’s expansion efforts into Asia in 2012, gaining significant market-share in China, South Korea & Japan. Prior to Glu Mobile, Mike worked for Sprint Nextel, where he ran the games business managing a P&L of over $100M with more than 30 partnerships such as EA, Glu Mobile, Gameloft, Namco, Sony, Capcom, Konami, Disney and PopCap. Mike received an MBA in Technology Management from University of Phoenix and graduated cum laude from Baker University with a B.S. in Management. He holds three patents with the United States Patent Office and has three patents pending.
June 6 | 11:30 a.m. - 12:00 p.m. Vendor Workshop: How Developers Can Successfully Monetize the Multi-Platform Landscape on iOS & Android
Niccolo de Masi President and CEO, Glu Mobile Niccolo de Masi joined Glu as its President and Chief Executive Officer in January 2010. He has since turned Glu into a leading global developer and publisher of freemium games for smartphone and tablet devices. Prior to joining Glu, Niccolo was the Chief Executive Officer and President of Hands-On Mobile, a mobile technology company and developer and publisher of mobile entertainment. Niccolo was previously the Chief Executive Officer of the London-listed mobile entertainment company Monstermob Group PLC from June 2006 to February 2007.
June 6 | 9:20 a.m. - 10:10 a.m. Platform Opportunities for Social Apps
John Dobrowolski GM of Games, Nanigans John Dobrowolski is the General Manager of Games at Nanigans, the leading Facebook performance advertising company, delivering over 2 billion Facebook ad impressions daily. John is a veteran in digital games marketing; prior to joining Nanigans, he was responsible for 600 developer relationships as the Head of Developer Relations for I-Play, a top casual games distributor. Following I-Play, John spearheaded Brand Business Development with mobile company, SCVNGR/LevelUp. John holds a BA in Economics from Tufts University.
June 7 | 9:00 a.m. - 9:50 a.m. Trends in Social and Mobile Advertising
Rick Evans Senior Director of Data Services, PlayHaven As Senior Director of Data Services at PlayHaven, Rick oversees the company's strategic business intelligence and data warehouse infra-structure. With more than 4,000 mobile games in PlayHaven's network, Rick delivers actionable, data driven insights to leading developers and publishers to help optimize and maximize the performance of their games. Rick has extensive experience building successful business intelligence and analytics systems for large game mobile publishers including Atari and Zynga. In these roles, he built and managed several teams of analysts to deliver key insights to corporate and executive leadership from complex and vast data sources utilizing a wide range of statistical and analytical tools. Prior to Atari and Zynga, Rick held senior data analyst roles at several e-commerce and technology companies including eBay and SAS Institute.
June 7 | 9:50 a.m. - 10:40 a.m. Understanding Analytics -- Platforms, Services and Stats
Dr. Hanno Fichtner Co-founder & Managing Director US, AppLift (a HitFox Group company) Hanno is the Co-Founder of games distribution incubator HitFox Group. He's currently building up the San Francisco office for the HitFox portfolio company, AppLift. Previous to that, Hanno worked for 7 years at McKinsey & Company and founded 2 companies in the online and mobile space. AppLift acquires high quality users for 150+ mobile game publishers and helps them monetize their traffic. The company delivers more than 1M quality users per month for its largest game publisher and rapidly executes on global and niche market campaigns.
June 6 | 9:20 a.m. - 10:10 a.m. Platform Opportunities for Social Apps
Dan Fiden Founding Partner, Signia Venture Partners Dan is a founding partner at Signia and has been in technology for over 16 years. He first joined independent game developer Jellyvision, serving as Creative Director on the highly successful You Don’t Know Jack series of games. At venture-funded Spiderdance, an interactive TV studio, Dan’s work was nominated for an Emmy. After roles at WMS Gaming and Electronic Arts, Dan was General Manager at Playfish, a social game maker based in London that was acquired by EA for $300m. Dan began working with Rick Thompson in 2010, eventually becoming CEO of Wild Needle (sold to Zynga) and Playchemy (sold to Iddiction.) Dan serves on the Board of Directors of Idle Games, Kihon, Super Evil Mega Corp, and Mind Pirate, and on the Advisory Board to the flagship Game Developers Conference in San Francisco. He holds a BA in Cinema and English from Denison University in Granville, OH.
June 7 | 3:10 p.m. - 4:00 p.m. Investing in Social Apps
Leonard Frankel Head of Business Development , Plarium Head of Business Development at Plarium, the second largest hard-core games developer on Facebook. Leonard is richly experienced in both business and technology, he is responsible for Identifying new markets, investments opportunities, conducting negotiations and sculpting the corporate strategy. Establishing internal departments towards new projects, and handling most of the external collaborations. Prior to joining the Plarium team, Leonard founded and managed Universal Business & Trading, a company developing an autonomous poker-playing system for real money online games. Before that he traded crude oil and metals on the LME with JB Commodities.
June 6 | 4:20 p.m. - 5:00 p.m. Monetization and Payments in Games
Eric Goldberg Managing Director, Crossover Technologies Eric Goldberg is or has been an advisor, board member, or consultant to Digital Chocolate, EA, Fremantle, Gaia, Playdom, PlaySpan, Social Game Universe, and three venture capital firms. Eric was most recently the President of Unplugged Games, for which he secured distribution with four of the five largest North American carriers. Previously, he served as Founder and President of Crossover Technologies, one of the first online game companies; and, prior to that, as President of West End Games, the adventure game company. His award-winning games include Paranoia, Tales of the Arabian Nights, The Tom Peters Business School in a Box, and MadMaze, the first online game to draw one million players. Eric is a regular speaker at the major games and wireless conferences, including CTIA, GDC, GDC Mobile, MES, Casual Connect, AGC, and E3, and has served as a programs advisor or advisory board member for the latter five conferences.
June 7 | 3:10 p.m. - 4:00 p.m. Investing in Social Apps
Tom Hess Producer, DeNA Tom Hess is a Producer at DeNA, a global leader in developing and publishing social mobile games. At DeNA, Tom oversees the creation of free-to-play mobile games from inception through live management. Prior to joining DeNA, Tom was a Producer at Electronic Arts where he led teams on production of both single player and multiplayer cross platform console games. Tom also held roles as a Game Design lead at both Electronic Arts and Activision. He has worked on a variety of well-known triple A franchises including Medal of Honor and Gun, Eliminate:Gun Range and Skyfall mobile games. Tom holds a degree in Computer Science from Rutgers University and currently resides in the San Francisco Bay Area.
June 6 | 11:30 a.m. - 12:00 p.m. Vendor Workshop: How Developers Can Successfully Monetize the Multi-Platform Landscape on iOS & Android
Phil Jackson Development Community Advocate, SoftLayer As Development Community Advocate, Phil helps customers and partners integrate with the SoftLayer’s API. He also architects the company’s Drupal websites, writes API documentation, and maintains the developer blog. Formerly, Phil was a Sales Engineer that built internal tools and provided technical consultation for potential and existing customers. Phil started his career in webhosting at Ev1Servers where he led the training department. With a passion for technology that started at a young age, Phil has developed skills in a variety of scripting and programming languages and enjoys sharing his knowledge with the tech community.
June 6 | 10:10 a.m. - 10:40 a.m. Vendor Workshop: Scaling Social Engagement With The Cloud
Karl Jeffery Founder and CEO, Arooga Chairman, Climax Studios Karl Jeffery is a video game & internet entrepreneur behind several successful interactive game companies including Climax Studios, Black Rock and a new startup called Arooga. Arooga is a social games company that develops and markets next-generation social casino apps for Facebook, mobile and console platforms. With ambitions to grow rapidly in 2013 Arooga's first game - Pure Slots - is now available to play for free at https://apps.facebook.com/PureSlots/
June 7 | 3:10 p.m. - 4:00 p.m. Investing in Social Apps
Monty Kerr Chief Product Officer, PLAYSTUDIOS Monty is the chief product owner at PLAYSTUDIOS and is responsible for all product development efforts. Before PLAYSTUDIOS, Monty was responsible for defining and implementing hi5 Network's commerce and advertising strategy, leading all monetization activities for the company. Prior to joining hi5, Monty was CEO at Big Six Games (social games) which was acquired by hi5 in 2010. Before Big Six Games, Monty was founder and CEO of Red 5 Games, which developed multiplayer casual games, and President and CEO of Glass Eye Entertainment, which created an online gambling system that managed more than $9 billion in microtransactions from 35 million customers. In 2002, Monty co-founded the mobile game development studio Knockabout Games. In 2000, Monty also co-founded Compulsive Development, which developed a variety of retail casual games. Prior to Glass Eye, Monty held design and management positions at Maxis, Electronic Arts and MicroProse. He got his start two decades ago at Origin Systems.
June 7 | 4:50 p.m. - 5:30 p.m. Gambling Games: The Promise of Real Money
Henning Kosmack Founder and CEO, MegaZebra Henning is the CEO of MegaZebra, one of Europe's leading social gaming companies. MegaZebra not only develops it's own games, but also publishes 3rd party games on Facebook. For more then 10 years, Henning has been actively involved in the fields of innovation and investments, from being on the board of software firms, co-founding other start-ups, to investing into them. He also headed up the corporate development activities at Siemens' communication division and was one of the project leaders in the merger integration to form Nokia Siemens Networks. Prior to that, he studied Business Administration in London and Copenhagen.
June 7 | 12:00 p.m. - 12:50 p.m. International Opportunities: Asia, Europe and the Middle East
Wilson Kriegel President and COO, Paltalk Wilson is the President/COO of Paltalk, a leading video group chat consumer technology company based in New York with 10 million active users globally. Wilson joined Paltalk from Zynga/OMGPOP where he was Chief Revenue Officer of the New York City based developer/publisher social mobile games company, which was sold to Zynga in 2012 for $210 Million. During his time with OMGPOP/Zynga, Wilson was responsible for Business Development, Advertising, Marketing and Product Monetization. Prior to OMGPOP/Zynga, Wilson was the Vice President of Marketing, Business Development & Advertising Sales for Outspark, a leading mmorpg freemium US publisher & platform in San Francisco. He also served as Executive Vice President & General Manager at Curse Inc.; the largest online MMO game portal focused PC online MMO's and Freemium games. Mr. Kriegel was a part of the founding team & Vice President of Business Development of IGA Worldwide, a leading in-game advertising services company, in the U.S. He founded of GameTimeNation, the first video game entertainment service company. Mr. Kriegel began as a financial analyst for the Enron Corporation.
June 6 | 2:35 p.m. - 3:25 p.m. Mobile Messaging Apps
Matthaus Krzykowski Co-Founder, Xyo.net Matthaus is a co-founder at mobile app discovery company Xyo.net. Xyo is based on powerful algorithms that give its users personalized recommendations of a long-tail of apps outside the app stores’ top 25 rankings. At Xyo Matthaus manages all growth activities. Translating customer experience into product innovation and development, he drives the company forward. Matthaus has extensive product management experience in commerce, online marketing and mobile content startups. With his passion to help ideas develop into products and companies he is an investor and advisor to other innovative startups.
June 6 | 10:10 a.m. - 11:00 a.m. The Challenge of Mobile App Discovery
Justin Lafferty Co-Editor, AllFacebook Justin Lafferty is the Co-Editor of AllFacebook, a blog covering everything about the social network. He lives in Berkeley, Calif., and has also written for the San Diego Union-Tribune, Contra Costa Times, Tracy Press, and Brentwood Press.
June 7 | 1:50 p.m. - 2:40 p.m. Monetization and Payments in Non-game Apps
Arseny Lebedev Managing Director, Signus Labs @signuslabs Arseny Lebedev co-founded Signus Labs, where he manages marketing and partnership strategies. Since its founding in 2009, Signus Labs grew organically to a 22-person full service development studio that delivers high quality work on multiple platforms to millions of players. Arseny follows a balanced development philosophy -- gameplay and profitability are fundamental to a successful project. Signus develops social games on Facebook, Mobile Platforms, Kindle, and HTML5. Prior to Signus, Labs Arseny worked in a marketing role at Large Animal Games. Additionally, Arseny resides on the board of a solar energy manufacturer, where he contributes to strategic decisions.
June 6 | 12:00 p.m. - 12:50 p.m. Developing Cross-Platform Games June 7 | 4:00 p.m. - 4:50 p.m. Maximizing Player Engagement with In-Game Incentives
Kyu Lee Vice President, GAMEVIL USA Inc. Kyu Lee is Vice President of GAMEVIL Inc. and Head of GAMEVIL USA Inc. GAMEVIL is well known for revolutionizing the sector with its original and innovative mobile games, backed by unparalleled expertise in advanced mobile and network technology. Kyu, who has been in GAMEVIL since the beginning at 2000, has constantly played a key role in the evolution of Korean mobile gaming and has continuously introduced the innovation to the world. Kyu has graduated Seoul National University with a B.S. in Physics and is currently on the board of advisory at GDC Mobile.
June 7 | 12:00 p.m. - 12:50 p.m. International Opportunities: Asia, Europe and the Middle East
Kealan Lennon Founder and CEO, Cleverbug @kealanlennon Kealan Lennon is founder and CEO of Cleverbug. Kealan is a qualified accountant by training and has over 20 years experience as an entrepreneur in the design, print, publishing and media sectors. He has a track record in private equity and venture capital backed investments, starting at the age of 25, when he led the second largest management buyout in Ireland. At 30, he sold his first company and has since led, participated in, and successfully exited a significant number of private equity and venture capital backed investments in publishing, media, radio, gaming, leisure, hotel and healthcare businesses.
June 7 | 11:10 a.m. - 12:00 p.m. Going Social with Entertainment and Commerce Apps
Gabriel Leydon Chief Executive Officer & Co-Founder, Machine Zone Gabriel Leydon co-founded Machine Zone (formerly known as Addmired) and has served as Chief Executive Officer since January 2008. Mr. Leydon is responsible for company vision, product design, monetization, recruiting, operations, and anything else that keeps him up late at night. From 2005 to 2008, Mr. Leydon was the creator and game designer of America’s Army Arcade Edition at Global VR, a leading US coin-op manufacturer and the U.S. Army’s Office of Economic and Manpower Analysis. Prior to the America’s Army project he was a game designer at Tsunami Visual Technologies for 5 coin-op projects from 2002 to 2004 where he amassed deep game design and monetization experiences. Earlier in his career, Mr. Leydon also worked on various coin-op games for Atari/Midway Games. Mr. Leydon has appeared on numerous publications and conferences, including DICE, TechCrunch, Venture Beat, Games Beat, Mobile Gaming Summit and many more.
June 7 | 4:00 p.m. - 4:50 p.m. Maximizing Player Engagement with In-Game Incentives
Ben Liu Chief Executive Officer , Pocket Gems Ben Liu is CEO of Pocket Gems, a Sequoia Capital-backed mobile entertainment company and one of the pioneers in free-to-play mobile games. Pocket Gems has developed over 20 original mobile titles which have been downloaded over 100 million times. Before being named CEO, Ben served as the company's President and COO. Prior to Pocket Gems, Ben led Playdom’s largest studio (acquired by The Walt Disney Company), and managed a worldwide team that was responsible for the creation and operation of social games including City of Wonder and Gardens of Time. Prior to Playdom, Ben was a producer for console games at BioWare/Pandemic (acquired by Electronic Arts). Post-acquisition, he went on to help build and manage the iPhone games business at Electronic Arts. Ben has a BS in Electrical Engineering and a BA in Economics from Stanford University, as well as an MBA from the Stanford Graduate School of Business, where he was an Arjay Miller Scholar.
June 7 | 4:00 p.m. - 4:50 p.m. Maximizing Player Engagement with In-Game Incentives
Erik Lundberg VP and General Manager, NativeX As the General Manager of NativeX's mobile business in San Francisco, Erik helps mobile app developers maximize revenue with monetization and new customer acquisition strategies. Erik has more than 20 years' experience in the fields of mobile, interactive, online and social advertising, apps, and games. He was a Charter Member of the Interactive Advertising Bureau (IAB), member of the Mobile Marketing Association (MMA), an Ad: Tech Awards Judge, and a featured conference speaker throughout the US and Europe. Erik previously served as the VP of Sales at Pogo.com, where he developed many of the initial models for monetizing online casual games, which are still widely used today. Kleiner Perkins funded Pogo.com, which was later sold to Electronic Arts. He was also a Co-Founder of the Professional Gamers League (PGL). Erik was an innovator in search engine advertising and one of the first ten people in the world to buy a keyword ad on a search engine (via Disney's InfoSeek Go). He also developed the first interactive audio ads on the Internet for Sony. Erik graduated from Middlebury College with a B.A. in Political Science and French and studied at Science Po in Paris.
June 6 | 10:10 a.m. - 11:00 a.m. The Challenge of Mobile App Discovery
Mickey Maher VP of Business Development, Applifier Mickey Maher currently leads the business development initiatives and North American Operations for Applifier. Applifier's products include the Everyplay game replay and social sharing service, as well as the mobile game trailer solution, Everyplay Ads. Prior to Applifier, Mickey served as Director of Business Development at Sometrics where he was responsible for bringing in new business and revenue opportunities to the company. He was responsible for generating business with both the Sometrics Payment Platform and the GameCoins.com products, while developing strategic partnerships with social gaming publishers, online games, payment companies and platform partnerships, such as Facebook. Mickey was solely responsible for the GameCoins / Facebook Credits deal. Sometrics was acquired by American Express in 2011 and Mickey worked in American Express' Serve eWallet group as Director of Business Development until May 2012. Before joining Sometrics, Mickey was a business development consultant at eMedical Lending, a venture-backed medical finance company. Mickey holds a Bachelors of Science degree in Electrical and Computer Engineering from Purdue University and a MBA from the USC Marshall School of Business.
June 6 | 10:10 a.m. - 11:00 a.m. The Challenge of Mobile App Discovery
Damon Marshall VP of Business Development, SupersonicAds Damon heads Business Development in North America for SupersonicAds, a leading full-service monetization platform for mobile and online games. Damon has held a number of roles in the video games industry, including having worked for IGN Entertainment, WeGame and Macrovision over the past eight years.
June 7 | 9:00 a.m. - 9:50 a.m. Trends in Social and Mobile Advertising
Sho Masuda VP of Marketing, GREE Sho Masuda is the VP of Marketing at GREE International Inc. He heads-up all brand and game marketing activities as well as the user acquisition team. He has been with GREE since joining the marketing team in the company's Tokyo headquarters in 2010. In January 2011, Sho made up part of the founding team of the San Francisco GREE subsidiary with the mission of growing the GREE brand worldwide. Sho brings over 9 years of experience in consumer marketing and user acquisition, and currently oversees the marketing department out of GREE's North American subsidiary. Before GREE, he lead marketing efforts at SONY and Fast Retailing - launching major brands such as Sony’s VAIO and Uniqlo's HEATTECH products globally. Sho has a bachelor’s degree in Political Science from Keio University.
June 6 | 9:20 a.m. - 10:10 a.m. Platform Opportunities for Social Apps
Ali Merali Director of Performance Advertising, AdParlor Ali brings over 4 years of diverse digital marketing experience to Adknowledge where he manages the Performance Advertising sales for its Social division. AdParlor is an ad management and technology company on the Facebook platform, delivering over 1 billion daily impressions for companies such as Groupon, Starbucks and GREE. With a strong focus on business development and sales for ROI driven advertisers, Ali has played an integral role in the growth of the business toward the designation as a Strategic Preferred Marketing Developer (SPMD) on the Facebook platform. Serving as the Director of Performance Advertising Sales, Ali's focus is strong in building and delivering strategies for social/mobile games and direct response advertisers.
June 6 | 4:20 p.m. - 5:00 p.m. Monetization and Payments in Games
Ryan Merket Director of Product, InMobi Ryan joined InMobi after the acquisition of his company, AppGalleries.com, in July of 2012. Ryan is currently the Director of Product for InMobi. Prior to founding AppGalleries, Ryan was Developer Relations Manager at Facebook, and co-founder of Ping.fm
June 6 | 1:50 p.m. - 2:20 p.m. Vendor Workshop: Guerrilla Marketing - How to Get More Users for your Apps, the Extremely Popular Session Packed Full of Real World Marketing Tips
Braden Moulton President and Chief Operating Officer, 5th Planet Games @5thPlanetGames Braden Moulton is the President and Chief Operating Officer of 5th Planet Games, a rising game company in the core free-to-play space. He drives strategy, revenue, and business operations. Prior to taking a leadership role at 5th Planet, his 15 years of experience span business and product efforts at other digital companies including GameHouse, Microsoft, and KPMG. His passion is gaming, and he will tell you with conviction why Archon is the greatest game ever made. He has a BA from Washington State University and an MBA from Pepperdine University.
June 6 | 12:00 p.m. - 12:50 p.m. Developing Cross-Platform Games
Leah Na'aman Marketing Manager, SocialClicks Leah Na'aman is the Marketing Manager at SocialClicks, a leading provider of technology-based Facebook advertising solutions. The SocialClicks platform leverages its advanced targeting engine, bidding algorithms and real-time analysis of downstream user engagement to ensure acquisition of the highest quality users at the lowest possible cost. Leah guides the company's marketing strategy, and manages the development, design and launch of its marketing campaigns.
June 7 | 11:10 a.m. - 11:40 a.m. Vendor Workshop: Mobile Advertising on Facebook: From Install to Maximized Lifetime ROI
Henry Oh Director of Strategic Initiatives, Animoca Henry Oh is the Director of Strategic Initiatives for Animoca. Henry has studied the Internet since 1993, with a focus on privacy, free speech and open source technologies. Henry is the co-founder of the Hong Kong Startup Association (HKSUA) and prior to joining Animoca, he has been the principal or co-founder for several startup ventures running the range from biofuels, wireless mesh networking systems, an investment matching online platform, social e-commerce, and a digital content licensing and distribution platform utilizing Creative Commons. He has also worked as an associate at a Wall Street law firm, where his work focused on Brazilian capital markets and M&A. He also has screenwriting and movie production experience and has songwriting credit on a Brazilian music album. Henry received a Fulbright grant to study and teach in South Korea. He was also a Judicial Administration Fellow for the State of California in 1998 and worked with the Judicial Council's Court Technology Committee and the Technology Policy and Planning Division of California's Administrative Office of the Courts. He holds a J.D. from Stanford Law School and an M.Sc. in Media and Communications Regulation and Policy from the London School of Economics. His dissertation at LSE in 2004 focused on content regulation on 3G/4G mobile networks. His B.A. is from UCLA.
June 7 | 12:00 p.m. - 12:50 p.m. International Opportunities: Asia, Europe and the Middle East
Brock Pierce Executive Chairman, Playsino Managing Director, Clearstone Global Gaming Fund Brock Pierce (32) is an entrepreneur best known for pioneering the market for virtual goods in online games. He has founded 9 companies, acquired more than 30 others and closed more than a dozen corporate finance transactions securing more than $200 million on behalf of his companies. Pierce is currently Executive Chairman of Playsino and a Managing Director of the Clearstone Global Gaming Fund.
June 7 | 4:50 p.m. - 5:30 p.m. Gambling Games: The Promise of Real Money
Scott Prather Senior Director, Business Development, PlayPhone Scott Prather is Senior Director, Business Development for PlayPhone, the world’s leading mobile gaming network and provider of mobile gaming solutions to top global carriers. At PlayPhone, Scott leads the team responsible for business development and strategic partnership acquisition, carrier relationship management, content acquisition and developer relationship management. Scott directed the efforts that led to the development and launch of Verizon’s smartphone and tablet gaming destination on Android devices, Games Portal, as well as the acquisition of thousands of game developers and hundreds of games that are live on the gaming service.
June 7 | 4:00 p.m. - 4:50 p.m. Maximizing Player Engagement with In-Game Incentives
Roelant Prins CCO, Adyen Roelant is responsible for the commercial activities at Adyen. After starting his career as a consultant, he moved on to the online payments industry in early 2000. Throughout the years, Roelant has held various international management roles in sales and business development for companies providing payment solutions to international ecommerce businesses. Just before joining Adyen Roelant lived in London. There he managed the team responsible for corporate sales in the UK for the payments division within Royal Bank of Scotland Group.
June 7 | 1:50 p.m. - 2:40 p.m. Monetization and Payments in Non-game Apps
Doug Purdy Director of Developer Products, Facebook Doug Purdy is the Director of Developer Products at Facebook where he drives the development of Facebook Platform including the Open Graph, Payments and Developer Experience. He previously was a Director of Engineering and Director of Developer Relations at Facebook. Prior to joining Facebook, Doug spent 11 years at Microsoft in consulting, evangelism and engineering leadership roles building software development tools and frameworks."
June 6 | 11: 30 a.m. - 11:55 a.m. Fireside Chat: Solving Mobile App Discovery
Doug Renert Co-Founder, Tandem Capital @dougrenert Doug Renert is the co-founder of Tandem Capital, the world’s first mobile startup incubator. Tandem backs an exclusive group of mobile startups each year with its “muscle capital” strategy, with a 90 percent success rate on its investments to date. Doug started his career as a corporate attorney with Gray Cary (now DLA Piper), where he was first exposed to startups and quickly learned that he could be of more use on the business side of the table. He then spent eight years at Oracle, where he caught the “business creation” bug, buying and building businesses to catapult Oracle into new markets. He left Oracle in 2005 to build Tello, a venture-backed company delivering IP communications services to business users, from the ground up. Doug co-founded Tandem in June 2007. Doug has a JD and MBA from the University of California, Berkeley and a BA from Princeton University.
June 7 | 3:10 p.m. - 4:00 p.m. Investing in Social Apps
Hugh Reynolds CEO & Co-Founder, Swrve Hugh is the CEO and co-founder of in-app marketing platform, Swrve (www.swrve.com). He has been building innovative game technology businesses for the last 15 years. In 1998 Hugh co-founded games special effects company Havok, and over the next 7 years the company grew from a small start-up to an Emmy Award winning juggernaut. Swrve is Hugh's third startup, and aims to fill a critical gap in the market; enabling publishers and developers deliver hyper-personalized experiences to players, deepen engagement, market directly to users and players - and (of course!) increase revenue.
June 7 | 9:50 a.m. - 10:40 a.m. Understanding Analytics -- Platforms, Services and Stats
Greg Richardson CEO, Rumble Entertainment Greg Richardson is the founder and CEO of Rumble Entertainment, a company dedicated to developing and publishing irresistible and beautiful cross-platform multiplayer game experiences for connected gamers. For over 20 years, Greg has been a veteran and a visionary of the video games industry. After leading Product Development as Senior Vice President of Eidos Interactive, Greg joined Electronic Arts to serve as Vice President and General Manager of EA Partners. There he spearheaded major acquisitions and long-term partnerships with world-class developers, including DICE, Crytek, and Valve. Greg served as an investor with Elevation Partners, where he advised Palm on product development, marketing and developer relations, as well as serving on the board for SDI Media. While at Elevation, Greg helped source and the lead the investment in BioWare and Pandemic, combining and transforming the two companies, eventually serving as CEO of the newly formed BioWare/Pandemic for two years leading up to the company's sale to EA. With Rumble Entertainment, Greg is dedicated to leading the digital wave of free-to-play and "play anywhere" development, changing the way gamers play and experience interactive entertainment. Developing and publishing games across mobile devices and social networks, Rumble creates free-to-play games that engage, fulfill, and excite players around the world.
June 6 | 12:00 p.m. - 12:50 p.m. Developing Cross-Platform Games
Alex Rosen Director of Product Management and Business Intelligence , GREE Alex Rosen is the Director of Product Management and Business Intelligence at GREE. He runs a game studio developing casino titles and also manages the business intelligence group, responsible for data analysis and optimization at the company. Previously, he was Director, Analytics & Monetization at Funzio, a leading social gaming startup acquired by GREE in May 2012. Alex led a team of engineers and analysts for the company, focused on building out the analytics platform and using data to optimize all games. Before Funzio, Alex worked at Google in the Google Apps for Enterprise group.
June 6 | 11:30 a.m. - 12:00 p.m. Vendor Workshop: How Developers Can Successfully Monetize the Multi-Platform Landscape on iOS & Android
Guy Rosen Co-Founder and CEO, Onavo Guy Rosen is the co-founder and CEO of Onavo. He brings over a decade of technology entrepreneurship and management experience to Onavo Insights, spanning mobile, cloud technologies and analytics spaces. Prior to co-founding Onavo, Guy was an industry-leading cloud computing analyst, crunching data to publish research about that fast-growing sector. Guy has also previously held management roles at Collactive, as Head of Operations and at Blue Security as Lead Analyst.
June 6 | 2:35 p.m. - 3:25 p.m. Mobile Messaging Apps
Marcos Sanchez VP Global Corporate Communications, App Annie @appannie Marcos is the VP of Global Corporate Communications at App Annie, the industry leader in app store analytics and market intelligence for the global app economy. Before joining App Annie, Marcos served as the Director of Marketing at Egnyte, a leading enterprise file sharing company. Marcos, who was on the founding team of iBand—which was later acquired by Macromedia— has more than 16 years of experience working with startups. Previously, Marcos served as a Communications Strategist at Clarabridge and has held various positions in marketing and product management, including as Spokesperson for the launch of Macromedia's Shockwave product and as Lead PR Strategist for launches of VeriSign, CyberSource, Software.net and Quote.com.
June 7 | 9:50 a.m. - 10:40 a.m. Understanding Analytics -- Platforms, Services and Stats
Brian Sapp Director of Developer Partnerships, Tapjoy Since 2010 Tapjoy has played an integral part in launching many of today's top mobile studios. As Tapjoy's Director of Developer Partnerships, Brian works closely with mobile game developers of all sizes, from two person indie teams working on a shoe string budget to multinational gaming corporations, helping them successfully navigate the competitive mobile landscape. Prior to joining Tapjoy, Brian conceptualized and founded the music discovery site Fuzzedout.com and worked with Sony Entertainment. Brian is a graduate of the University of Southern California.
June 7 | 1:50 p.m. - 2:40 p.m. Monetization and Payments in Non-game Apps
Doug Scott Vice President Marketing & Revenue, DeNA Doug Scott is the Vice President of Marketing & Revenue at the mobile social gaming powerhouse DeNA. In his role, he oversees all aspects of marketing, business development, and advertising sales for DeNA’s western business. Prior to his current position, Doug was the co-founder and CEO of Lionside, a sports-oriented social gaming company based in San Francisco. Lionside was acquired by ngmoco in June 2011. Before Lionside, Doug was VP of Marketing and Business Development at RMG Networks, a Kleiner Perkins-backed startup in the digital out-of-home industry. In his first phase in the video game industry, Doug spent six years at Electronic Arts in a variety of marketing and product development roles, including time as the VP of Global Online Marketing and VP of Entertainment and Lifestyle Marketing. Doug’s early career was spent in the wine industry studying the very important differences between Bordeaux and Barolo in brand management positions at Diageo and the E.&J. Gallo Winery. Doug holds an MBA from Stanford University and an undergraduate degree from Dartmouth College.
June 6 | 9:20 a.m. - 10:10 a.m. Platform Opportunities for Social Apps
Wellington Sculley VP of Business Development (US), BOKU Wellington oversees the acquisition and development of merchant partnerships in the US digital and virtual goods sector. BOKU’s current clients include the world’s top social networks, game developers, and virtual marketplace platforms. Prior to joining BOKU, Wellington belonged to the implementation and development team at Adify (acquired by Cox Enterprises), one of the leading advertising network platforms, as well as spent time as a Technology VC in East Asia. Wellington holds an AB in Economic History from Harvard University.
June 7 | 1:50 p.m. - 2:40 p.m. Monetization and Payments in Non-game Apps
Arjun Sethi Co-Founder, MessageMe Arjun is as serial entrepreneur and now founder and CEO of a upcoming/fast growing messaging app called MessageMe. MessageMe is the fastest and most fun way to chat. Drop the need for SMS and exchange one-on-one or group text messages with your friends and family worldwide at absolutely no cost.
June 6 | 2:35 p.m. - 3:25 p.m. Mobile Messaging Apps
Eric Setton Co-Founder and CTO, Tango Eric is founder and Chief Technology Officer at Tango where he oversees all areas of product development and leads the technical direction of the company. As the company’s key technologist, he leverages his expertise in multimedia communication, peer-to-peer networks, and video compression to connect people around the world through video calling. Prior to founding Tango, Eric co-founded and served as CTO and VP of product of Dyyno, a video streaming and distribution company, and also worked as a research scientist at HP Labs. Eric is one of the world’s leading experts in peer-to-peer video streaming and video compression and even wrote the first book on the subject, Peer-to-Peer Video Streaming, in 2007. Eric has contributed to more than 30 research papers in his field and holds six patents either granted or pending. Eric holds a B.S. degree from Ecole Polytechnique, France, and M.S. and Ph.D. degrees in Electrical Engineering from Stanford University. Eric’s favorite Tango moment… “When my wife went back to work after our baby girl was born, I showed her our six week old doing her first trick one morning. She was at the office, I was at home, we were using Tango on our phones. She teared up and that’s when I knew we were close to making our vision come true.
June 6 | 2:35 p.m. - 3:25 p.m. Mobile Messaging Apps
Reed Shaffner VP of Product, Scopely Reed Shaffner is currently the VP of Product for Scopely where he oversees games from developer partners as well as the platform infrastructure. Reed was formerly the GM at Zynga, responsible for Zynga.com and associated game technologies. Prior to Zynga, Reed was with Microsoft where he held roles in both Microsoft Office and Bing. While at Microsoft, Reed worked on a number of projects including the creation of the Open XML document format, serving on the W3C and driving accessibility in technology, and creating the first implementation of social search in conjunction with Facebook.
June 7 | 4:00 p.m. - 4:50 p.m. Maximizing Player Engagement with In-Game Incentives
Eric Shapiro Founder and Chief Technology Officer, AppGlu Eric Shapiro is a proven entrepreneur with a track record of founding and growing companies that consistently set the tone of business innovation in their areas of focus. Eric’s successes include founding the premiere mobile application studio, ArcTouch, and it was his experience with this company that inspired AppGlu. Prior to launching ArcTouch, Eric founded and led three additional successful companies: Moonware, Zero G Software (acquired by Rovi) and Caustic Graphics (acquired by Imagination Technologies). He has also led engineering and product development teams at Accenture, Apple and Rovi. He holds a BS degree from Tufts University and a MBA from Cornell University’s Johnson Graduate School of Management.
June 6 | 1:50 p.m. - 2:35 p.m. Maximizing Audience Engagement with Real World Incentives
Justin Smith Founder, Inside Network Justin Smith is the founder of Inside Network. Prior to Inside Network, he was Head of Product at Watercooler, now Kabam, a leading application developer on the Facebook Platform. Prior to Watercooler, Justin was an early employee at Xfire, the largest social utility for gamers, which was sold to Viacom in 2006. Justin holds a degree in Computer Systems Engineering from Stanford University, where he was a Mayfield Fellow and a recipient of the Terman Award in Engineering.

June 6 | 10:10 a.m. - 11:00 a.m. The Challenge of Mobile App Discovery June 6 | 11: 30 a.m. - 11:55 a.m. Fireside Chat June 6 | 1:50 p.m. - 2:35 p.m. Maximizing Audience Engagement with Real World Incentives June 6 | 3:55 p.m. - 4:20 p.m. Fireside: Mapping the Mobile Road Ahead: 2013 and Beyond June 7 | 9:00 a.m. - 9:50 a.m. Trends in Social and Mobile Advertising
Tim Steudler SVP Publishing & Business Development, AdColony @Steuds Tim Steudler is Senior Vice President of Publishing and Business Development and is responsible for the global business strategy, publisher relations and corporate partnerships on behalf of AdColony. He has worked within the in-game advertising, integrated marketing and emerging platforms space, supporting top grossing videogame franchises and Fortune 500 brands for the last 11 years. Previously, Mr. Steudler managed corporate alliance opportunities on behalf of Activision Publishing where he was responsible for forging strategic relationships with consumer packaged goods companies including Coca-Cola, KFC, Puma, AT&T, HP, Sprint and McDonald’s for integrated marketing partnerships. Mr. Steudler holds a BA in Visual & Media Arts with a minor in Marketing from Emerson College in Boston, MA.
June 6 | 4:20 p.m. - 5:00 p.m. Monetization and Payments in Games
Kaya Taner CEO & Co-Founder, AppLift (a HitFox Group company) Before his current focus on the mobile space, Kaya Taner gathered ample experience in the start-up environment. Among other engagements, he was responsible for building relationships with online game publishers as "Head of Publisher Relations" at HitFox. Kaya holds an International Master's in Management degree from ESCP Europe, where he completed his Master's thesis best of class and was awarded the Prix Vital Roux, the school's yearly prize for best research. He also studied for a Master's degree in Latin American studies with focus on economics at Sorbonne University, where he graduated best of class.
June 6 | 10:10 a.m. - 11:00 a.m. The Challenge of Mobile App Discovery
Bret Terrill Founder, 12 Gigs Bret Terrill is the Founder of 12 Gigs, a cross-platform social casino games company with a portfolio of titles across android, ios, facebook, and windows. Bret is a pioneer in social gaming, founding one of the first social gaming companies in early 2007 with a focus on real-time multiplayer games. It failed. He took those lessons and shared them via a blog and became the first social gaming industry analyst. He took that expertise to Zynga, joining in 2008 as Director of Business Development and then transitioning to Senior Director of Corporate Development.
June 6 | 9:20 a.m. - 10:10 a.m. Platform Opportunities for Social Apps June 7 | 4:50 p.m. - 5:30 p.m. Gambling Games: The Promise of Real Money
Jeremy Toeman CEO, Dijit Media Jeremy Toeman is the CEO of Dijit and is an expert in the convergence of digital media and consumer technology with over 10 years experience in the field. Prior to Dijit, Jeremy founded Stage Two, a marketing and consulting agency, where he advised companies including Boxee, VUDU, DivX, Clicker.com, and many other consumer technology companies. Before founding Stage Two, Jeremy joined Sling Media in 2004 as VP of Product Management. He was responsible for the Slingbox from conception to launch, helping take the vision of the founders and shape it into a physical product. Jeremy holds a BS in Economics and Industrial Management from Carnegie Mellon University.
June 7 | 11:10 a.m. - 12:00 p.m. Going Social with Entertainment and Commerce Apps
Marcus Turner Chief Technical Officer, Atomic Axis Marcus Turner is an accomplished analytical, and technical architect with a successful track record in the planning and delivery of large scale enterprise wide solutions. His background includes the development of critical systems architectures and transformation strategies resulting in increased operational efficiency and dramatic cost reduction. A certified Architect and Project Manager with a proven ability to create realistic expectations, Marcus develops accurate schedules and budgets, allocates resources, resolves critical path issues, provides cross functional team leadership, and delivers results consistently within scope and budget. Helping others achieve more than they could alone by solving complex problems are core to Marcus’ nature. He has a fundamental belief that IT solutions can be simplified and communicated using a common language which enables a superior customer engagement model. These combined beliefs drove the establishment of a successful consulting organization and now a unique process centric development services company.
June 6 | 1:50 p.m. - 2:35 p.m. Maximizing Audience Engagement with Real World Incentives
Assaf Vaknin Head of Strategic Partnerships, North America, Nordeus Assaf has recently joined Nordeus, one of the largest game developers in Europe. The company's hit game 'Top 11 Football Manager' is the world's most popular soccer simulation game, available on iOS, Android & Facebook. Assaf heads the company's strategic partnerships in North America. Prior to that, Assaf was VP of Business Development at SupersonicAds. He has built and lead relationships with the largest game developers worldwide, including Zynga, EA, KING.COM and many others. Assaf was tasked with launching the company's Silicon Valley presence and building a local team. Assaf has over 10 years of experience in digital media and advertising and holds a Bachelor's degree in Business and Communications from The Hebrew University.
June 7 | 12:00 p.m. - 12:50 p.m. International Opportunities: Asia, Europe and the Middle East
Mitchell Weisman Founder and CEO, LifeStreet Media Mitchell is the founder and CEO of LifeStreet Media, the leading in-app display advertising solution for social (Facebook) and mobile (iOS, Android) app developers. The largest ad network on Facebook, LifeStreet Media distributes more apps on Facebook than any other third party provider and has helped many social and mobile advertisers and publishers grow their user bases and their revenue. Prior to LifeStreet, Mitchell served as Senior Vice President at Claria Corporation where he oversaw a wide variety of functions and helped build that company from a pre-revenue startup into a highly profitable Internet property producing $26 million in EBIT and $120 million in annual revenue. Previously, Mitchell spent seven years in technology venture capital and private equity investing, including several years working with Farley Industries’ private equity team in Chicago, and becoming Founding Partner of Farley’s West Coast investment arm in Silicon Valley. Prior to joining the Farley organization, Mitchell was the 6th investment professional at Starwood Capital Group where he worked on that company’s first $250 million of hotel acquisitions. Mitchell graduated with a Bachelor of Science degree in Economics from the Wharton School of Business at the University of Pennsylvania as a Benjamin Franklin Scholar, a University Scholar, and a Joseph Wharton Scholar.
June 7 | 9:00 a.m. - 9:50 a.m. Trends in Social and Mobile Advertising
Josh Williams President and Chief Science Officer, Kontagent Josh is responsible for strategic revenue projects, data science and R&D. He is responsible for driving Kontagent's world class proprietary data processing, analysis platform and algorithms into new verticals and markets. A serial entrepreneur, Josh has led two successful start-ups to two large exits - the first as CTO at an early big data firm in automated real-time financial securities analysis which was acquired in 2003, and the second as CEO and CTO at a leading game technology company which was acquired in early 2007. Josh is an investor and loves helping other entrepreneurs however he can. In his personal time, he... well, mostly just works more, much to his lovely wife's bemusement and occasional chagrin.
June 7 | 9:50 a.m. - 10:40 a.m. Understanding Analytics -- Platforms, Services and Stats
Jong Woo VP of Business Development U.S, King.com Jong Woo is VP of business development U.S. for King, where he manages initiatives surrounding the world's leading cross-platform, bite-sized games company strategy and partnerships in the region. He leverages his more than a decade of experience to help maintain the company’s proven track record of delivering successful social, competitive and pastime gaming experiences to millions of people across the globe. Previous to King he was a senior business development executive at Blockdot, an interactive agency specializing in branded entertainment and “advergaming” solutions. Jong was also President of Gamelab, best known for its acclaimed casual game titles 'Diner Dash' and 'Jojo's Fashion Show', leading the company to a level of critical and commercial success. He started his career in finance with the structured finance group at Macquarie Bank and holds a MBA in marketing from NYU Stern School of Business and a bachelor's degree from Princeton University.
June 6 | 12:00 p.m. - 12:50 p.m. Developing Cross-Platform Games
Jean-Laurent Wotton CRO, Social Point As Chief Revenue Officer, Jean-Laurent Wotton, has full responsibility for the marketing and analytics efforts at Social Point, a leading social gaming company. His role is to setup a world class marketing machine for the business. Previously, Jean-Laurent was Director of Performance Marketing with Badoo, leading their user acquisition strategy across mobile and web, helping contribute to its growth of over 170 million users. He joined the social network Badoo from Google, where his role as lead sales engineer led him to consult top clients on strategies designed to increase and enhance their online presence through the use of Google technologies.
June 7 | 12:00 p.m. - 12:30 p.m. Vendor Workshop: Dragon City Mobile: The Keys To A Successful Launch
Gary Yentin CEO and Founder, App Promo@Apppromo Gary Yentin is a senior mobile executive, with over 15 years of experience managing strategy sales, marketing, operations and technology for established entertainment, new media and technology companies. For the last ten years Gary has focused on mobile technologies, including content development and distribution having worked for m-Qube (now VeriSign) in the capacity of Vice-President, and mobile advertising, having worked and consulted with Admob, Enpocket, Nokia, Quattro and Jumptap. Currently, Gary is CEO and Founder of App Promo (@Apppromo) focusing on the strategy, discovery, distribution and monetisation of mobile applications .
June 7 | 11:10 a.m. - 12:00 p.m. Going Social with Entertainment and Commerce Apps
Viki Zabala VP Marketing, Fiksu As vice president of marketing at Fiksu, Viki is the driving force behind Fiksu’s educational resource setries advocating best practices in mobile app marketing. Prior to joining Fiksu, Viki held marketing leadership roles at JAZD Markets, Ipswitch, Avid Technology and Biscom. Viki was named one of Mobile Marketer’s 2012 Mobile Women to Watch.
June 7 | 4:50 p.m. - 5:30 p.m. Gambling Games: The Promise of Real Money

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