Program


Registration opens


Social Games Analytics - What You Need to Know

Albert Lai

Albert Lai
Founder and CEO
Kontagent
@albertsupdates

 


Monetizing Interactive and Digital Entertainment

Nima Pourshasb

Nima Pourshasb
VP Corporate Development and Strategy
Live Gamer

 


Social Games - We're Just Getting Started

Join us for a talk from video games veteran Trip Hawkins, who will share his thoughts on why we're still in the early days of social games.

Trip Hawkins

Trip Hawkins
Founder and CEO
Digital Chocolate
@DChocGames

 


Lessons Learned from Growing Social Games

Arjun Sethi from LOLapps will share his perspective on the lessons LOLapps learned from growing social apps on the Facebook platform and how they applied those learnings to their efforts in social games.

Arjun Sethi

Arjun Sethi
CEO
LOLapps
@arjunsethi

 


From Casual to Social - PopCap Lessons Learned

PopCap has been one of the most successful companies to make the transition from traditional casual titles to successful social games. Dennis Ryan will share his views on what has worked well and lessons that other developers can apply.

Dennis Ryan

Dennis Ryan
EVP Worldwide Publishing
PopCap
@popcap_games

 


Building a Successful Social Games Distribution Strategy - Facebook and Beyond

Social games are no longer just about Facebook. Curious to learn what it takes to build and distribute a game across other social networks? Brian Balfour from Viximo will share his experiences on what it takes to succeed with this strategy.

Brian Balfour

Brian Balfour
Founder
Viximo
@bbalfour

 


Break

Social Game Discovery and Monetization on iOS and Android

Tracking over 50,000 iOS and Android apps, Flurry has measured the pros and cons of all viable app discovery and monetization models. In this data-packed session, Flurry will share with you what works and what doesn't. The presentation is designed to give your title an edge within the exploding iOS and Android economy.

Sponsored by



Lessons Learned from the Web and Social Games - Distribution and Monetization

OMGPOP has built games both for the open web and for social networks. Join us for an interesting talk on the lessons learned from distributing and monetizing social games on different platforms.

Dan Porter

Dan Porter
CEO
OMGPOP
@tfadp

 


Lunch for paid registrants


Social Networking on Mobile - Present and Future

Mobile games are taking off and the social networking infrastructure is still being deployed. How do social games work differently on mobile than on the web? Paul Chen from Papaya Mobile will share their learnings on the key differences.

Paul Chen    

Paul Chen
Head of Business Development
PapayaMobile




Integrating Social Games with Your Own Social Network

The MyYearbook team has layered social games on top of an existing, growing social network with great success. Geoff Cook will share his thoughts on how other community leaders should approach rolling out social games for their own platforms.

Geoff Cook

Geoff Cook
CEO
MyYearbook
@geoffcook


 


The Social Games Opportunity in Europe and Russia

Social games are booming in Europe and Russia. How can developers take advantage of the opportunity in this exciting market? Alexey will give us his perspective on the market landscape and opportunity for developers to capitalize on the opportunity.

Alexey Kostarev  
Alexey Kostarev
Co-founder and
general producer
i-Jet Media
@ijetmedia
   


Social Games and Brands - Making the Relationship Work

What does it take to make social games and brands work? How are leading brands thinking about getting involved in social games? Peter Wexler from TrialPay will share his perspective on how this relationship is working.

Peter Wexler  
Peter Wexler
Director of Strategic Partnerships
TrialPay
   


Making Brands work with Social Games

Davin Miyoshi  
Davin Miyoshi
VP Social Games
GSN
@dmiyoshi

   


Break

Scaling Your Advertising Revenues

Over 50% of WildTangent's revenues come from premium brand advertising, while the rest comes from game sales and micro-transactions. Bill will discuss how WildTangent's BrandBoost platform is changing the revenue mix for social game developers by making the space addressable and scalable for advertisers.

Bill Clifford  
Bill Clifford
VP, Global Ad Sales
WildTangent

   

Brought to you by




Social Games and Branded IP

Top brands such as Wheel of Fortune, Price is Right, and other gameshow brands have been turned into great social games. Join us for a talk on how to build a strong social game on the back of 3rd party branded IP.

Katharine Lewis Robert Tomkinson
Katharine Lewis
Deputy Head of FM Ventures
FreMantle Media


Robert Tomkinson
Senior Director, Global Marketing
Playfish
@rtomkinson



Come Out to Play: Brands in Social Games

Manny Anekal
Manny Anekal
Director, Brand Advertising
Zynga
@mannyanekal




Victory Without Virality: How to Attract Users to Your Game in 2011

Jessica Rovello
Jessica Rovello
Founder & Chairman
Arkadium
@jessrovello





Reception (cash bar)

Sponsored by


Afterparty (cash bar)

Stitch Bar & Lounge
247 W. 37th Street
(between 7th and 8th Avenues)

Venue:
Presented by: