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Posts Tagged ‘Digital comics’

Marvel Releasing 700 Free Digital Comics for Mobile in 52 Weekly Installments

Marvel is generously giving away 700 free comics, specifically designed for mobile devices. The announcement was made during SXSW, and the staggering demand has already melted the servers from the popular comics publisher.

Marvel is hoping to lure in new comic lovers by offering free content in its new Infinite Comics format – an unconventional image-by-image viewing specifically designed for small screens. Marvel’s Project Gamma will also add audio scores to the typically quiet comic experience. Project Gamma will create recognizable sound bites for each character – so you’ll always hear Thor’s impending appearance.

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Mediabistro Course

Freelancing 101 Online Boot Camp

Freelancing 101Starting April 28, this online event will show you the best way to start your freelancing career, from the first steps of self-advertising and marketing, to building your schedule and managing clients. By the end of this online boot camp you will have a plan for making a profitable career as a freelancer, and the skill set to devote yourself to it. Register now! 

Tips From David Steinberger of ComiXology At Media App Summit

At Mediabistro’s Media App Summit today David Steinberger, CEO/co-founder of digital comic book publishing company comiXology, revealed how he built a digital comic book company that owns 85-95 percent of digital comic book market, competing directly with Apple, Barnes & Noble, and Amazon. The company grew from releasing about 100 digital comics a month in 2009 and to releasing 1,278 books a month today.

With the vision, “bring comics to everyone everywhere,” Steinberger walked through how the company upgraded its app from Version 2 to Version 3. This update tripled the app’s engagement rate. Here are some tips from his presentation:

1. Think about the material and how a consumer will be thinking about that material. Steinberger recommends to think about what is unique about the content that you are providing and think about how a consumer would be most likely go deeper. For example, reading one issue of a comic book would likely make a reader go to the next issue or jump to another comic with a similar character. Read more