Last June, Vector Belly released a video game version of Samuel Beckett‘s classic tragicomedy, Waiting for Godot. As you can see by the video embedded above, the game evokes the surreal inactivity of the source material.
In addition, The Washington Post has uncovered more details about The Great Gatsby Nintendo game we linked to last week. Allegedly discovered at a yard sale, the four-level video game features 8-bit graphics and tinny soundtrack.
Here’s more from the article: “The San Francisco developer, Charlie Hoey, actually created, coded and published the game with the help of his friend Pete Smith as a tribute to their nostalgic love of old NES games. The duo started working on the game almost a year ago, beginning with the iconic Gatsby cover.” (Via Andrew Sullivan)