Liquid Development Americas Art Services 3D Character Artist Portland, Oregon, U
KEYWORDS STUDIOS, Portland, OR, United States, 97204
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We're seeking a talented 3D Character Artist to create compelling and high-quality character assets for new and exciting projects. Candidates must have a high technical skill level and proficiency in sculpting both organic and hard surface details, use proper low poly and UV techniques and the ability to create clean bakes and textures using Substance Painter. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
- Work with a collaborative team to mentor peers & foster skill sharing
- Sculpting organic modeling in Substance Painter and Zbrush
- Creating both high resolution 3D sculpts and final low polygon game assets
- Animating characters, props, & more on a variety of AAA titles
- Working closely with an experienced art management team
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
- Work alongside dynamic individuals in the gaming industry
- Work within a company with upward career growth opportunities
- Work Fully Remote
- Full Time Employment Benefits for applicants located in US only include:
- Voluntary Long-term / Short-term Disability
- 401K w/ company match
- Salary RANGE: $60k to $70k per year ($29/hr to $34/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.
Experience & Requirements
What you'll bring to the table:
- A strong portfolio with recent work showcasing proficiency in 3D Character Art (**must submit to be considered**)
- 3+ years of professional experience working as a 3D character Artist or portfolio exhibiting equivalent skills
- Experienced working on video games in a professional setting
- Familiar working on VR projects
- Proficent with Substance Painter and Zbrush
Bonus Points!
- Experienced with Maya
This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
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Are you authorized to work in the US without the need for sponsorship now or in the future? Yes No How many years of professional experience do you have within the game development industry? Do you have experience with Substance Designer and Zbrush? Yes No Do you have experience working with VR Projects? Yes No Which platforms do you have professional game development experience in: Console PC Mobile Please list the game credits you've worked on to date: Do you have an online portfolio? Yes No Please include a link to your current work/portfolio: Does the annual gross salary band of $60k to $70k per year ($29/hr to $34/hr) meet your salary expectations? Yes No What would be your ideal annual USD gross salary/hourly expectations?
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