Panic Button Games
Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.
Requirements
Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL) Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques Experience debugging rendering issues Experience profiling and optimizing both CPU and GPU utilization 2+ years C++ development and graphics programming experience
Requirements
Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL) Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques Experience debugging rendering issues Experience profiling and optimizing both CPU and GPU utilization 2+ years C++ development and graphics programming experience