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R16 Interactive

Visual Effects Artist Job at R16 Interactive in San Diego

R16 Interactive, San Diego, CA, US, 92189

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R16 Interactive is a lean, high-caliber team building Tale’s Edge, a gritty action-adventure RPG set in a shared universe of dark, reimagined Grimm’s fairy tales. We’re part of the AA resurgence: grasping AAA polish while executing lean and in the open as an independent studio. We value hunger, bold ideas, and the grit it takes to make a game worth playing.

The Role:

We’re looking for a VFX Artist who hones their craft to create compelling experiences that are unique and memorable. Your work will clarify gameplay, amplify emotion, and strengthen the entire identity of our world.

Who thrives here:

  • Specialists who value collaboration and aren’t boxed into narrow task lanes.
  • Artists who have a clear vision for style, clarity, and performance.
  • Rational optimists — excited by potential, grounded in execution.

Responsibilities:

  • Create high-quality real-time particle systems, shaders, and environmental effects in Niagara or similar UE tools.
  • Ensure VFX reinforce gameplay clarity and narrative tone.
  • Optimize effects for performance without sacrificing impact.

Requirements:

  • Proven credits on at least one shipped PC/console title.
  • Mastery of Niagara in Unreal Engine.
  • Portfolio showing environmental, combat, and cinematic effects.

Additional Details

  • Location: Remote (Anywhere)
  • Job Type: Part Time / Contract
  • Experience: Senior (5+ years)
  • Compensation: Competitive within global market bands

Apply to team@r16.com

In Summary: R16 Interactive is a lean, high-caliber team building Tale's Edge, a gritty action-adventure RPG set in a shared universe of dark, reimagined Grimm’s fairy tales . We’re looking for a VFX Artist who hones their craft to create compelling experiences that are unique and memorable . En Español: R16 Interactive es un juego de equipo delgado y de alto calibre Tales Edge, que se desarrolla en un universo compartido de cuentos de hadas oscuros y reimaginados de Grimm. Somos parte del resurgimiento AA: agarrar el polvo AAA mientras ejecuta como estudio independiente. Valoramos el hambre, las ideas audaces y la resistencia necesaria para hacer un juego digno de jugar. El papel: buscamos a un artista VFX que perfeccione su oficio para crear experiencias atractivas que sean únicas y memorables. Su trabajo aclarará el juego, amplificará los efectos emocionales y fortalecerá toda la identidad de nuestro mundo. Quienes prosperan aquí: Especialistas que valoran la competencia ambiental y no están encerrados en carriles estrechas. Artistas con una visión clara sobre el estilo medioambiental, claridad y rendimiento.