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Rockstar Games

Animation R&D Programmer: Retargeting

Rockstar Games, New York

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At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on rewarding, large-scale creative projects within an inclusive environment where you can learn and collaborate with industry talents.

We are seeking a talented engineer for our Animation R&D team, with experience in animation retargeting or related techniques. This role involves developing advanced animation systems for our open-world character-based games. The ideal candidate will have strong C++ skills, a good understanding of character animation systems, and a passion for realistic, high-quality character motion.

This is a full-time, in-office position based in Rockstar’s NYC headquarters in Downtown Manhattan.

What We Do

  • Develop animation technology, from performance capture to runtime engines for large open-world games.
  • Collaborate globally with programmers and researchers on next-generation character animation hardware and software.
  • Support and work with animation, gameplay, physics, tools, graphics, and technical art teams across Rockstar studios.

Responsibilities

  • Invent, develop, maintain, and support extensive runtime animation systems, pipelines, and tools.
  • Create robust technology for animation adaptation across characters, scenarios, and environments.
  • Research and develop features related to procedural animation, motion adaptation, and synthesis.
  • Stay updated with industry and academic breakthroughs, independently researching improvements to advance our technology.

Qualifications

  • Degree in Computer Science or related field, or equivalent industry experience.
  • Proven solutions in animation retargeting, motion adaptation, or related areas.
  • Experience working with animation systems within a game engine.

Skills

  • Excellent communication skills to share complex technical info with team members.
  • Strong C/C++ programming skills.
  • Solid 3D math skills.
  • Knowledge of character animation tech, especially retargeting and IK systems.
  • Familiarity with optimization and multi-threading techniques.

Pluses

  • Experience in AAA character games or character VFX animation.
  • C# or Python skills.
  • Experience working with large codebases and team collaboration.
  • Knowledge of motion synthesis or style