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Stardock

Technical Artist Job at Stardock in Plymouth

Stardock, Plymouth, MN, United States, 55447

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Stardock is currently seeking an experienced Technical Artist to work closely with our internal Art team on an unannounced game title. The ideal candidate will be skillful in creating technical pipelines and will also have an artistic eye. This is a salaried, full-time position reporting to our Plymouth, Michigan studio.

Primary Responsibilities Include

  • Evaluate artists’ needs, identify issues, and create tools, and scripts to support the art creation process including rigging tools.
  • Support art team with tool setup and deployment, troubleshooting, and ensuring tools and pipelines are operational within our proprietary game engine.
  • Help design, manage, and implement technical aspects of art within the creative and technical specifications of the game.
  • Exhibit a high degree of technical knowledge about current industry content workflows, tools, and pipelines.
  • Champion best practices and actively maintain comprehensive documentation.

Education And/or Experience Desired

  • 3+ Years professional experience in game development as a Technical Artist.
  • Degree or certification in related field.
  • Effective communication, teamwork and collaboration skills with different audiences: artists, engineers, managers, designers, etc.
  • Experience with standard industry tools such as Maya is preferred.
  • Experience scripting/programming in Python, C++, C# is preferred.

The salary for this position ranges from $75,000 to $100,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.

Seniority level

  • Seniority level

    Not Applicable

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Design, Art/Creative, and Information Technology
  • Industries

    Computer Games

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