Meta
Technical Art Manager, Wearables Product Creative
Meta, Burlingame, California, United States, 94012
Technical Art Manager, Wearables Product Creative
Join to apply for the
Technical Art Manager, Wearables Product Creative
role at
Meta Technical Art Manager, Wearables Product Creative
Join to apply for the
Technical Art Manager, Wearables Product Creative
role at
Meta Get AI-powered advice on this job and more exclusive features. This range is provided by Meta. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more. Base pay range
$149,000.00/yr - $205,000.00/yr Meta Wearables is looking for a Technical Art Manager to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. The Technical Art Manager is responsible for leading, coordinating, and driving the technical art team responsible for building and supporting art and interactive experiences for Meta wearables. They will establish partnerships across multiple cross-functional teams, including product, design, marketing, and more. They will manage the creation of high-quality content, scale systems, and grow a multidisciplinary team. Responsibilities
Working with the Product Creative leads, and mentor and empower technical artists to support a wide range of projects Partner with designers, artists, product managers, engineers, and leaders to define technical art scope and pipelines Provide hands-on technical art contributions when needed, and engage with technical artists on the technical aspects of their work Help grow the team by sourcing, interviewing, and hiring new team members Conceptualise, present, and execute technical solutions or content strategies within time and technical constraints Quickly solve complex problems with cross-functional leads and drive innovative and impactful solutions Drive progress at people and project-facing levels by building new partnerships and supporting team growth and prioritisation Minimum Qualifications
Experience with real-time systems and game engines (e.g., Unity and/or Unreal) Experience managing a technical team working on a product with stringent runtime performance constraints, such as complex mobile or 3D applications or games Experience with game/real-time profiling and optimization techniques Demonstrated experience in cross-functional communication and leading zero-to-one initiatives Experience working with engineering teams in day-to-day operations, such as sprints, bug bashes, etc Experience with version control systems (e.g., Git) Demonstrated experience proactively identifying, scoping, and implementing innovative solutions Preferred Qualifications
Experience working on a product team and/or technology company, for an interactive, technical art-related product Practical experience and knowledge of low level real-time graphics pipeline concepts Experience in shader languages (GLSL, ShaderLab, HLSL) About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com. $149,000/year to $205,000/year + bonus + equity + benefits Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta. Seniority level
Not Applicable Employment type
Full-time Job function
Design, Art/Creative, and Information Technology Industries
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Join to apply for the
Technical Art Manager, Wearables Product Creative
role at
Meta Technical Art Manager, Wearables Product Creative
Join to apply for the
Technical Art Manager, Wearables Product Creative
role at
Meta Get AI-powered advice on this job and more exclusive features. This range is provided by Meta. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more. Base pay range
$149,000.00/yr - $205,000.00/yr Meta Wearables is looking for a Technical Art Manager to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. The Technical Art Manager is responsible for leading, coordinating, and driving the technical art team responsible for building and supporting art and interactive experiences for Meta wearables. They will establish partnerships across multiple cross-functional teams, including product, design, marketing, and more. They will manage the creation of high-quality content, scale systems, and grow a multidisciplinary team. Responsibilities
Working with the Product Creative leads, and mentor and empower technical artists to support a wide range of projects Partner with designers, artists, product managers, engineers, and leaders to define technical art scope and pipelines Provide hands-on technical art contributions when needed, and engage with technical artists on the technical aspects of their work Help grow the team by sourcing, interviewing, and hiring new team members Conceptualise, present, and execute technical solutions or content strategies within time and technical constraints Quickly solve complex problems with cross-functional leads and drive innovative and impactful solutions Drive progress at people and project-facing levels by building new partnerships and supporting team growth and prioritisation Minimum Qualifications
Experience with real-time systems and game engines (e.g., Unity and/or Unreal) Experience managing a technical team working on a product with stringent runtime performance constraints, such as complex mobile or 3D applications or games Experience with game/real-time profiling and optimization techniques Demonstrated experience in cross-functional communication and leading zero-to-one initiatives Experience working with engineering teams in day-to-day operations, such as sprints, bug bashes, etc Experience with version control systems (e.g., Git) Demonstrated experience proactively identifying, scoping, and implementing innovative solutions Preferred Qualifications
Experience working on a product team and/or technology company, for an interactive, technical art-related product Practical experience and knowledge of low level real-time graphics pipeline concepts Experience in shader languages (GLSL, ShaderLab, HLSL) About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com. $149,000/year to $205,000/year + bonus + equity + benefits Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta. Seniority level
Not Applicable Employment type
Full-time Job function
Design, Art/Creative, and Information Technology Industries
Technology, Information and Internet Referrals increase your chances of interviewing at Meta by 2x Get notified about new Art Manager jobs in
Burlingame, CA . San Mateo, CA $143,840.00-$167,780.00 5 days ago San Mateo, CA $143,840.00-$167,780.00 1 week ago Mountain View, CA $106,400.00-$222,600.00 1 week ago San Francisco, CA $55.00-$60.00 2 weeks ago Mountain View, CA $106,400.00-$222,600.00 6 hours ago Senior Creative Director - Art (Contract)
Alameda, CA $128,000.00-$256,000.00 1 month ago San Francisco, CA $75,000.00-$85,000.00 1 month ago Research Scientist Manager - 3D Generative AI
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San Francisco, CA $135,900.00-$234,900.00 3 days ago Retail Shop Manager on Duty, Sports Club San Francisco
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Sunnyvale, CA $133,900.00-$231,400.00 2 weeks ago We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.
#J-18808-Ljbffr