Refactor Games
Refactor Games is hiring: 3D Motion Graphics Artist (Unreal Engine 5 / Sports) a
Refactor Games, Santa Monica, CA, US, 90403
3D Motion Graphics Artist (Unreal Engine 5 / Sports) job at Refactor Games. Santa Monica, CA.
Job Description We’re looking for a 3D Motion Graphics Artist who can bring broadcast-level polish and commercial-grade style to a next-gen soccer game. You’ll design, animate, and integrate motion graphics that feel like they belong on a world-class sports network—but also work in-engine , on the field, and in the stadium.
This includes 2D/3D sports television-style UI , advertising content , and cinematic overlays —rendered for both gameplay and marketing purposes—and seamlessly integrated into Unreal Engine 5 for use in in-world billboards, jumbotrons, replays, and animated HUDs.
You'll Work On:
Designing and animating high-quality motion graphics packages for match intros, lower-thirds, score bugs, goal replays, halftime stats, and UI overlays
Creating animated sponsor boards, jumbotron ads, and on-field LED signage with stylized 3D branding
Building modular 2D/3D HUD elements for set pieces, substitutions, player highlights, etc.
Pre-rendered commercial assets for trailers, menus, broadcast transitions, and marketing sizzle reels
Integrating real-time motion graphics into Unreal Engine 5 via UMG, Niagara, or media texture workflows
Working with UI, cinematic, and environment teams to ensure stylistic and spatial consistency
Requirements:
3+ years experience as a motion graphics artist in games, sports broadcast, or digital media
Proficiency in After Effects, Photoshop, Illustrator, and 3D tools like Blender, C4D, or Maya
Strong reel showcasing broadcast or sports-style motion design
Experience working with Unreal Engine 5, including UMG, materials, and media textures
Able to deliver clean, modular graphics with dynamic data-driven components (e.g. player names, scores, stats)
Bonus Points:
Experience creating graphics for televised sports (ESPN, Sky Sports, Fox, etc.)
Familiarity with broadcast design standards and sports editorial pacing
Understanding of soccer culture, club branding, and stadium presentation flow
Comfort working across pre-rendered and real-time pipelines
You’ll play a key role in giving our soccer game the look and feel of a high-end broadcast —but with the flexibility, flair, and real-time power of Unreal Engine 5.
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