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Striking Distance Studios, Inc.

Technical Animator San Ramon, CA Job at Striking Distance Studios, Inc. in San R

Striking Distance Studios, Inc., San Ramon, CA, United States, 94583

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Overview

Striking Distance Studios is looking for a Technical Animator to work in a cooperative, cross-disciplinary team environment to push the boundaries of animation technology. You'll be on the forefront of our animation projects, bridging the gap between design and execution.

Responsibilities

  • Collaborate with Animation, Design and Engineering to build out animation blueprints.
  • Work closely with animators to achieve their creative vision and support them when problems arise.
  • Work closely with engineers to ensure Unreal animation blueprints are stable and performant.
  • Contribute to the design, implementation, feedback, and maintenance of the animation and rigging pipelines. Develop scripts to expand upon and support these pipelines.
  • Develop and optimize rigs for characters, weapons, vehicles, and props.
  • Create physics assets for ragdoll simulations.
  • Create and maintain documentation necessary to understand the functions involved in blueprints or other Unreal assets.
  • Maintain consistent communication with the rest of the team, welcoming feedback and refining animation blueprints, rigs, or tools as necessary.
  • Evaluate existing content and systems against future needs of the project.

Qualifications

  • 3+ years of experience as a Technical Animator in the gaming industry
  • 3+ years of experience using Unreal Engine 4/5
  • Strong proficiency in Maya
  • Experience owning features/leading systems from start to finish while driving animation implementation
  • Experience with software development (Python, C#, C++, ) and familiarity with Qt/PySide
  • In-depth understanding of character skinning techniques, weight painting, and deformations
  • Practical knowledge of Motion Capture data pipelines and workflows
  • Experience shipping games on current generation consoles (PS5 or XSX) and PC
  • Hands-on experience with version control systems like Perforce
  • Strong communication, collaboration, and problem-solving abilities
  • A demonstrable love / passion for playing and making video games

EEOC statement: Krafton Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type. Reasonable accommodations will be provided to qualified individuals with disabilities upon request during the application process.

In California, the expected salary range for this position is $83,000-$107,000. The listed range is a good faith estimate and actual pay may depend on experience, education, skills, and location.

Note: This description reflects the responsibilities and qualifications of the role as posted and does not imply rejection of any candidate.

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