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Synergy Interactive

Synergy Interactive is hiring: UI/UX Interaction Designer (Motion Designer) in C

Synergy Interactive, Chicago, Illinois, United States

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Overview

This range is provided by Synergy Interactive. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$90,000.00/yr - $100,000.00/yr

Direct message the job poster from Synergy Interactive

We are seeking a UI/UX Interaction Designer who is passionate about crafting elegant, intuitive, and dynamic digital experiences. The ideal candidate will collaborate closely with cross-functional teams to design interaction patterns, prototype user flows, and motion studies that define how users move, interact, and feel across digital products. While visual and motion design skills are highly valued, the primary focus of this role is on creating meaningful human-computer interactions that combine utility with delight.

Responsibilities

  • Design microinteractions, UI transitions, page flows, and feedback states that improve usability and overall experience.
  • Build high-fidelity interactive prototypes using tools such as Figma, Framer, Principle, ProtoPie, or similar.
  • Translate wireframes and static screens into dynamic, animated interaction experiences.
  • Partner with product managers, designers, engineers, and brand teams to ensure cohesive user experiences.
  • Apply motion thoughtfully to guide attention, reinforce feedback, and build emotional connection with users.
  • Define and document interactive patterns and behaviors for design systems and developer handoff.
  • Create motion studies and prototypes to validate interaction concepts.
  • Stay up to date on UX design patterns, microinteraction trends, and prototyping tools.

Required Qualifications

  • 5+ years of professional experience in UI/UX design, with a strong focus on interaction and motion.
  • Deep understanding of UX principles, usability heuristics, and user-centered interaction design.
  • Proficiency with prototyping tools such as Figma, Framer, Principle, ProtoPie, or similar.
  • Strong grasp of motion design principles as applied to user experience (e.g., timing, easing, feedback).
  • Demonstrated ability to create high-fidelity prototypes that showcase interaction behaviors.
  • Strong foundation in visual design: layout, typography, color theory, and component design.
  • Experience collaborating in agile or cross-disciplinary product teams.
  • Ability to communicate interaction rationale effectively to both technical and non-technical stakeholders.
  • Familiarity with Lottie/Bodymovin for lightweight UI animation.
  • Understanding of accessibility best practices for animations and interactions.

Seniority level

  • Mid-Senior level

Employment type

  • Full-time

Job function

  • Information Technology, Design, and Marketing

Industries

  • Graphic Design, Design Services, and Technology, Information and Media

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