Light & Wonder
Software Engineer (Graphics and Framework)
Light & Wonder, Chicago, Illinois, United States, 60290
Overview
Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary We're looking for a talented Software Engineer to join our Video team in Chicago, where we build and maintain the Unity-based development kits that power our next-generation slot games. This role is ideal for someone who thrives on creating robust, scalable plugins and tools that streamline game production and enhance visual fidelity. This role requires strong technical skills, solid foundation in basic game development. You'll work closely with artists, designers, and game engineers to deliver high-performance Unity plugins and custom tooling that integrate seamlessly into our game pipeline. Responsibilities
Design, implement, and maintain Unity plugins using C# and native C++. Develop and extend our internal Unity-based dev kit used across multiple game titles. Collaborate closely with team members and technical artists to support rendering workflows and asset pipelines. Optimize plugin performance across platforms (Windows, Android). Debug and resolve integration issues between Unity and native systems. Document APIs, workflows, and best practices for internal teams. Stay informed: Keep up to date with gaming and technology trends, applying relevant insights to enhance the engine. Qualifications
Typically requires a minimum of 2 years professional experience in a software development team. Strong proficiency in Unity Engine, including Editor scripting and runtime systems. Solid experience with both C# and C++, especially in cross-language integration. Familiarity with Unity's Native Plugin Interface, IL2CPP, and Scriptable rendering pipelines is a plus. Experience working in a production environment with version control is a plus. Development tools including IDEs and debuggers. Excellent problem-solving skills and attention to detail. Code reviewing skills. Design patterns and Object-Oriented Programming. Proficiency in Unreal Engine is an asset but not a requirement. Must be able to obtain and hold Gaming Registrations/Licenses. Education
Bachelor's degree in Computer Science, Software Engineering, or a related field. This is a hybrid position (2-3 days a week) reporting into our Chicago office. #LI- RA Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law, EEOC Poster.
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Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary We're looking for a talented Software Engineer to join our Video team in Chicago, where we build and maintain the Unity-based development kits that power our next-generation slot games. This role is ideal for someone who thrives on creating robust, scalable plugins and tools that streamline game production and enhance visual fidelity. This role requires strong technical skills, solid foundation in basic game development. You'll work closely with artists, designers, and game engineers to deliver high-performance Unity plugins and custom tooling that integrate seamlessly into our game pipeline. Responsibilities
Design, implement, and maintain Unity plugins using C# and native C++. Develop and extend our internal Unity-based dev kit used across multiple game titles. Collaborate closely with team members and technical artists to support rendering workflows and asset pipelines. Optimize plugin performance across platforms (Windows, Android). Debug and resolve integration issues between Unity and native systems. Document APIs, workflows, and best practices for internal teams. Stay informed: Keep up to date with gaming and technology trends, applying relevant insights to enhance the engine. Qualifications
Typically requires a minimum of 2 years professional experience in a software development team. Strong proficiency in Unity Engine, including Editor scripting and runtime systems. Solid experience with both C# and C++, especially in cross-language integration. Familiarity with Unity's Native Plugin Interface, IL2CPP, and Scriptable rendering pipelines is a plus. Experience working in a production environment with version control is a plus. Development tools including IDEs and debuggers. Excellent problem-solving skills and attention to detail. Code reviewing skills. Design patterns and Object-Oriented Programming. Proficiency in Unreal Engine is an asset but not a requirement. Must be able to obtain and hold Gaming Registrations/Licenses. Education
Bachelor's degree in Computer Science, Software Engineering, or a related field. This is a hybrid position (2-3 days a week) reporting into our Chicago office. #LI- RA Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law, EEOC Poster.
#J-18808-Ljbffr