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Sony Interactive Entertainment

Senior Graphics PC Programmer Job at Sony Interactive Entertainment in San Diego

Sony Interactive Entertainment, San Diego, CA, United States, 92189

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Overview

Role: PlayStation Studios - San Diego Studio - Senior Graphics PC Programmer

Why PlayStation? PlayStation isn’t just the Best Place to Play - it’s also the Best Place to Work. We are a global leader in entertainment with a portfolio including PlayStation 5, PlayStation 4, PlayStationVR, PlayStationPlus, and PlayStation Studios titles. We foster an inclusive environment that empowers employees and embraces diversity. We welcome everyone who has a passion for innovation, technology, and play to explore our open positions and join our growing global team. PlayStation is a brand within Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Role

San Diego Studio is seeking a Senior Graphics PC Programmer to contribute to a AAA PC title. The role focuses on advancing the visual and technical quality of the game by developing and optimizing real-time graphics systems for PC, ensuring robust performance and high visual fidelity across a wide range of hardware configurations.

Key Responsibilities

  • Develop, optimize, and maintain real-time rendering systems and features specifically for PC.
  • Identify and resolve performance bottlenecks related to rendering and memory usage across varied PC hardware; ensure compatibility and performance from high-end to lower-spec systems; integrate hardware-specific technologies (e.g., NVIDIA DLSS, AMD FSR, ray tracing, VRS).
  • Implement requested graphics features and enhancements in collaboration with the broader engineering and rendering teams; stay current with emerging rendering techniques and GPU technologies to drive visual improvements.

Required Qualifications

Bachelor's degree in computer science, mathematics, or a related technical field. 3+ years of experience programming in C++ with a focus on performance-critical applications. Strong experience with low-level graphics APIs (DirectX, OpenGL, Vulkan). Proficiency in GPU shader programming (compute, vertex, pixel). Strong foundational math skills (linear algebra, geometry, trigonometry). Hands-on experience with Visual Studio, Perforce, and other standard PC development tools. Proven ability to debug and optimize rendering performance across varied PC hardware configurations.

Preferred Qualifications

Experience with modern graphics features such as ray tracing, variable rate shading, mesh shaders, or similar. Understanding of performance challenges when rendering highly detailed scenes and UIs on PC. Familiarity with scripting languages like Python. Experience working with or developing for macOS (desired but not required).

Equal Opportunity Statement

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender, race, religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership, or any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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