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Rebecca Everlene Trust Company

Rebecca Everlene Trust Company is hiring: Experienced Rigging Artist in Chicago

Rebecca Everlene Trust Company, Chicago, IL, US, 60290

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Overview

Our mission is to prevent societal problems such as suicide, precarity and poverty, college under-preparedness, school truancy, bullying, and lack of literacy and numeracy, through out-of-school programming and homework help supported with mentorship, life skills, travel and career development. We promote the highest level of opportunity to individuals of all social and academic levels with a goal of improving quality of life for communities in Chicago. Services include math, science, writing, coding, financial literacy, mentorship for various ages, divided into subsets to enhance learning experiences.

Project Overview Join the Rebecca Everlene Trust Company team as an Experienced Rigging Artist. In this role, you will refine FBX files and Blender models to meet our projects artistic and technical standards. Your expertise will bring static models to life by creating dynamic rigs for characters, props, vehicles, and other CG assets, ensuring they perform seamlessly within our game engine.

Responsibilities
  • Enhance FBX files and Blender models to align with project specifications.
  • Create, maintain, and expand rigs for characters, props, vehicles, and CG objects. Develop comprehensive rigs (e.g., for facial expressions, limb movements) that allow for complex animations.
  • Work closely with the animation team to design intuitive, responsive rigs that meet performance requirements. Coordinate with the modeling department to ensure models are rig-ready.
  • Adhere to rigging technical standards and ensure all rigs are pipeline friendly and compatible with Unity.
  • Interpret Animation Directors notes, deliver multiple rigging options, and iterate based on feedback to achieve the optimal artistic direction.
  • Stay current with new software and techniques, build tools to solve pipeline issues, and mentor junior artists to foster growth.
Ideal Candidate
  • Technical Proficiency: Skilled in UV mapping, sculpting, low poly modeling, PBR, channel packing, texturing, rigging, and animating.
  • Experience: At least 1+ years of hands-on experience with Blender, with a strong portfolio showcasing character modeling and animation work.
  • Software & Tools: Familiarity with Unity game development is preferred. Experience using Slack, Monday.com, and Clockify is a plus.
  • Professional Attributes: Detail-oriented, creative, resourceful, and a strong team player with excellent communication skills.
  • Additional Requirements: Must be willing to undergo a $10 background check via Sterling and commit at least 15 hours per week to the project.
  • Passion: A keen interest in video games, educational content, and innovative game design is highly desirable.
Work Hours and Location
  • Remote Opportunity: Enjoy a flexible, remote schedule while collaborating with a diverse team of industry professionals.
How To Apply

Please email ask@rebeccaeverlene.org with your resume, cover letter, and a link to your portfolio demonstrating your relevant experience.

Seniority level
  • Associate
Employment type
Job function
  • Design, Art/Creative, and Information Technology
Industries
  • Civic and Social Organizations
  • Non-profit Organizations

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