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Apple Inc.

Apple Inc. is hiring: Senior Computer Graphics Engineer - Synthetic Data in Sunn

Apple Inc., Sunnyvale, CA, United States, 94087

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Senior Computer Graphics Engineer - Synthetic Data

Sunnyvale, California, United States • Machine Learning and AI

Overview

Apple's Synthetic Data Group is looking for someone well versed in modern computer graphics techniques to help solve our unique problems of scale and visual fidelity. The ideal candidate will thrive in a fast paced start-up style environment and be able to function well in a multi functional team addressing both immediate technical needs and providing long term solutions. The role will focus on solving complicated computer graphics problems at scale. Expert level experience working with and generating synthetic content within traditional CG frameworks or ML based generative models is key to be successful in this role. Knowledge of production in games, films or VFX will help translate internal and external needs, as will a background and exposure to Machine Learning algorithms.

Responsibilities

  • Help translate knowledge of rendering and shading into innovative algorithms used by Apple customers around the world in products from Vision Pro to iPhone and iPad.
  • Define workflows and data generation techniques used by Synthetic Data Engineers and Machine Learning Engineers to shape the growing field.
  • Generate high quality synthetic images by leveraging advances in rendering technologies to train a wide range of Machine Learning algorithms.

Minimum Qualifications

  • BS and a minimum of 10 years relevant industry experience
  • Experience with Shader Languages and writing custom shaders
  • Production experience focused on large scale content generation in films, VFX, games or similar fields
  • Knowledge of modern renderers and rendering techniques

Preferred Qualifications

  • MS in Computer Science and/or equivalent industry experience
  • 10+ years of industry experience contributing to rendering and/or shading engineering technologies
  • Strong experience in 3D graphics including rendering, lighting and shading
  • Experience with both realtime game engines and offline rendering solutions
  • Familiarity with various 3D graphics algorithms and data structures
  • Experience working with OpenUSD
  • Experience working with generative ML models
  • Ability to work with artists and engineers to assess technical requirements and designs
  • Knowledge of 3D DCC applications and content pipelines is a plus

Compensation and Benefits

At Apple, base pay is one part of the total compensation package and is determined within a range. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to participate in discretionary employee stock programs. They may be eligible for discretionary RSUs and can purchase Apple stock at a discount through the Employee Stock Purchase Plan. Benefits include comprehensive medical and dental coverage, retirement benefits, access to discounted products and free services, and reimbursement for certain educational expenses—including tuition—related to career advancement. This role may be eligible for discretionary bonuses or relocation assistance. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Equal Opportunity

Apple is an equal opportunity employer committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

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