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Epic Games

Epic Games is hiring: Technical Animation Artist in Globe

Epic Games, Globe, AZ, United States, 85501

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Overview

What makes us epic? At the core of Epic's success are talented, passionate people. Epic prides itself on a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

As a Technical Animator for our game, you will play a crucial role in solving creature, character, and asset-related challenges while helping optimize the character implementation pipeline. Some of the content here will be fully rigged and animated in Unreal Engine. You will help push the tools forward, help develop new workflows, and shape future engine development. Joining this team means you're motivated to seek solutions to problems and work with other artists to make positive changes to improve character creation in Unreal Engine. The heart of this role is rigging and animation in Epic's core projects.

  • Rig characters, creatures, and other assets in Control Rig as well as Maya
  • Set up assets in Unreal Engine 5, including physics and animation blueprints
  • Work closely with animators, character artists, asset implementers and other technical artists to ensure a smooth delivery of high quality assets

Qualifications

What we're looking for

  • Extensive experience rigging characters in Maya or Control Rig
  • A portfolio demonstrating rigging for a range of characters, bipeds, and creatures
  • Familiarity with the Unreal Engine's Control Rig
  • Exceptional problem-solving ability with strong written communication and teamwork skills
  • Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial), ideally with Unreal Engine
  • Self-motivation, a strong work ethic, a drive to learn more and improve skills, and the ability to work independently
  • Python programming experience a plus

This role is open to multiple locations in North America (including CA & WA).

Pay Transparency

The expected base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, including skills, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's benefit plans and discretionary incentive programs (subject to terms).

California Base Pay Range
$129,273 - $189,600 USD

Washington Base Pay Range
$117,521 - $172,365 USD

About Us

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content. Epic's Unreal Engine technology enables game developers to build high-fidelity, interactive experiences across PC, console, mobile, and VR, and is used by content creators in a variety of industries.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept unsolicited resumes or approaches from unauthorized third parties. We will not pay fees to unauthorized third parties. Further details are available here.

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