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Activision Publishing Inc.

Senior Software Engineer, Graphics - Raven Software - Remote

Activision Publishing Inc., San Antonio, Texas, United States, 78208

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Overview

Your Mission As a Senior Graphics Engineer you will be optimizing, enhancing, and developing new rendering systems on top of the foundation of Call of Duty's AAA engine technology. You will collaborate with passionate graphics engineers across all our studios. You will define and shape our graphics technology to keep Call of Duty on the visual cutting-edge. You will be developing the graphics systems for our shipping products as well as improving the workflows of our development team. You will need to be adept in writing efficient and clean C / C++ and shader code. Qualified candidates will need to have a background in graphics engine development and related subsystems. This includes fluency with modern graphics techniques, GPUs, graphics APIs, shaders, multi-threading, memory management, performance, and optimizations. This position is eligible for remote work Responsibilities

Develop, modify, optimize, and debug rendering engine systems Deploy, evaluate performance, and test software on all supported platforms Communicate features and development with production, engineering, design, and art teams Participate in the performance and code review process Contribute to the design and roadmap of industry-leading AAA graphics engine technology Collaboration and co-development with other engineering and art teams Report to the Lead Graphics Engineer Minimum Requirements

8+ years of experience working in the game industry or related field Experience developing and optimizing graphics systems Understanding of computer architecture, GPUs, multithreading, and memory systems Strong programming background in C / C++ Experience writing shaders (HLSL or equivalent) Development experience with a current generation platform (console, PC, and / or mobile) Familiarity with modern graphics APIs (PS4 / PS5, D3D12, Vulkan, etc.) Solid debugging and profiling skills on both the CPU and GPU Strong background in 3D math Key Attributes

Demonstrated ability to write efficient, readable, and reliable code Proven ability to collaborate, coordinate, communicate and support other team members Creative, motivated, focused, passionate, results-oriented Passion for games and graphics technology Preferred / Extra Points

Experience with GPU Compute Familiarity with physically based rendering / lighting and / or raytracing Demonstrated work with modern consoles, profilers and toolchains About Raven Software

Founded in 1990 by brothers Brian and Steve Raffel in Middleton, Wisconsin, Raven Software began as a small studio focused on crafting fantasy and role-playing games. We have contributed to many titles in the Call of Duty franchise and are committed to innovation, collaboration, and a culture free of egos. Benefits

Medical, dental, vision, health savings account or health reimbursement account, and other medical benefits 401(k) with company match, tuition reimbursement, charitable donation matching Paid holidays and vacation, paid sick time, floating holidays, parental leave Mental health & wellbeing programs, fitness programs, free and discounted games Relocation assistance where applicable In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 Annual. This range is specific to base pay and may vary by location and experience. Incentive compensation may be available and is not guaranteed. Your Talent Professional can share local details during the hiring process. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. If you require accommodations to apply for an open position, please email accommodationrequests@activisionblizzard.com.

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