
Instructor or Assistant Professor of Game Design
George Mason University, Fairfax, Virginia, United States, 22032
Instructor or Assistant Professor of Game Design
10003050
Fairfax, VA
Instructional Faculty
Opening on: Aug 29 2025
Add to favorites
Favorited
View favorites
Department:
Col of Visual and Performing Arts
Classification:
9-month Instructional Faculty
Job Category:
Instructional Faculty
Job Type:
Full-Time
Work Schedule:
N/A - I/R Faculty
Location:
Fairfax, VA
Workplace Type:
Hybrid Eligible
Salary:
Salary commensurate with education and experience
Criminal Background Check:
Yes
About the Department:
1. Offers undergraduate game design courses leading to a BFA in Computer Game Design; 2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and 3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.
About the Position:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Responsibilities:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses;
Helps develop this future track in the Computer Game Design Program; and
Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Required Qualifications:
Bachelor's degree in related field;
5+ years experience in Game Design or related industry, or Master's degree in related field;
Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
Knowledge of 3D Modeling and animation software utilized in the industry;
Knowledge of workflow in multi-platform game production and publication;
Excellent interpersonal and presentation skills;
Proven critical thinking, problem-solving, and judgment skills;
Ability to successfully interact with the industry business and governmental communities;
Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
Possesses an approach that fosters a respectful, nonthreatening workplace environment.
Preferred Qualifications:
Master's degree in related field;
5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and
Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.
Instructions to Applicants:
For full consideration, applicants must apply for
Instructor or Assistant Professor of Game Design
at . Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.
Posting Open Date:
August 29, 2025
For Full Consideration, Apply by:
September 12, 2025
Open Until Filled:
Yes
10003050
Fairfax, VA
Instructional Faculty
Opening on: Aug 29 2025
Add to favorites
Favorited
View favorites
Department:
Col of Visual and Performing Arts
Classification:
9-month Instructional Faculty
Job Category:
Instructional Faculty
Job Type:
Full-Time
Work Schedule:
N/A - I/R Faculty
Location:
Fairfax, VA
Workplace Type:
Hybrid Eligible
Salary:
Salary commensurate with education and experience
Criminal Background Check:
Yes
About the Department:
1. Offers undergraduate game design courses leading to a BFA in Computer Game Design; 2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and 3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.
About the Position:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Responsibilities:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses;
Helps develop this future track in the Computer Game Design Program; and
Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Required Qualifications:
Bachelor's degree in related field;
5+ years experience in Game Design or related industry, or Master's degree in related field;
Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
Knowledge of 3D Modeling and animation software utilized in the industry;
Knowledge of workflow in multi-platform game production and publication;
Excellent interpersonal and presentation skills;
Proven critical thinking, problem-solving, and judgment skills;
Ability to successfully interact with the industry business and governmental communities;
Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
Possesses an approach that fosters a respectful, nonthreatening workplace environment.
Preferred Qualifications:
Master's degree in related field;
5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and
Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.
Instructions to Applicants:
For full consideration, applicants must apply for
Instructor or Assistant Professor of Game Design
at . Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.
Posting Open Date:
August 29, 2025
For Full Consideration, Apply by:
September 12, 2025
Open Until Filled:
Yes