Singularity 6 is hiring: Publishing Content Editor (Temporary Assignment - 4 mon
Singularity 6, Germany, OH, United States
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences.
We’re looking for a skilled and creative Publishing Content Editor to join our team on a 4-month temporary assignment. In this role, you’ll take ownership of key video production workflows across gameplay trailers, social media content, motion graphic and static assets, paid ads, and live-action productions. You’ll be capturing gameplay footage, working in Unreal Engine 5, and editing assets using pre-built motion graphics templates.
This is a hands-on, end-to-end production role that requires experience in both game engine capture and video editing, as well as an eye for compelling creative storytelling and a solid understanding of visual branding across platforms.
What You’ll Do
- Create gameplay trailers showcasing major game updates and features.
- Produce short-form social content optimized for various platforms, including YouTube, TikTok, Instagram, and X.
- Capture and edit footage in-game and within Unreal Engine 5, maintaining high visual fidelity and clarity.
- Design and deliver dynamic and static assets from live game capture and in-editor within Unreal Engine 5 for use in marketing materials, such as CRM, patch notes, Discord, and more.
- Use templatized motion graphics to enhance trailers, dev updates, and promotional content.
- Package and export deliverables for advertising campaigns, including aspect ratio adjustments, text overlays, and call-to-action integrations.
- Setup cameras, lighting, sound, and sets to film and edit live-action videos, ensuring clean audio, lighting, and visual consistency
- Collaborate Publishing and Gameplay teams to align on marketing messaging, business objectives, and content accuracy.
Who You Are
- Proven experience as a video editor / content producer in the video game, entertainment, advertising, or adjacent creative fields.
- Proficient with Unreal Engine 5 for camera work, scene staging, and cinematic capture.
- Skilled in Adobe Premiere Pro, After Effects, and Photoshop (or equivalent tools).
- Familiar with motion graphics workflows using pre-built templates.
- Strong eye for pacing, composition, and visual storytelling.
- Experience creating platform-optimized assets for social media and multi-channel advertising.
- Comfortable with live-action production, including filming, and audio capture.
- Excellent organization and time management skills with a demonstrated ability to handle multiple concurrent projects.
- Ability to work independently and adapt to fast-changing priorities.
Nice to Have
- Experience working with internal game development teams and navigating game builds at various stages and releases.
- Familiarity with version control tools (e.g., Perforce) and game capture hardware/software.
- Background in animation or 3D motion design.
Temporary Assignment Information: This is a 4-month Temporary Assignment position. The hourly rate for this contract position is $32-45/hour with 40 hours/week.
Location: Choice of Remote in the United States or Hybrid office options in Los Angeles, CA, aligned to core Pacific Coast hours (10:00am - 4:00pm PT)
About Us: With our first project, we’re exploring new styles of game design and tackling difficult technical problems to create a game that’s beautiful and intricate, delivering far more than superficial entertainment or basic wish fulfillment, an experience that becomes a meaningful part of your life.