Logo
The Walt Disney Company

Manager, Software Engineer - Video Playback Job at The Walt Disney Company in Ne

The Walt Disney Company, New York, NY, United States, 10261

Save Job

Overview

Media Engineering builds the software and systems that prepare media content and metadata for the Disney Streaming platform - providing the best possible playback experience to our viewers. Media Engineering handles audio, video, and metadata content from ingest through publish - for normalization, processing, and packaging - supporting operator tools and automation for a scalable workflow. We build logic across players and back-end services to measure, control, and optimize playback across our stack.

Our team is seeking a talented Software Engineering Manager to help us deliver excellent streaming experiences for ESPN, Hulu, and Disney+ as a developer of our low-level embedded cross-platform player. Our team is responsible for playback across several devices including gaming consoles, mobile devices, and set top boxes. You will have the opportunity to lead in the design and implementation of our cross-platform C/C++ and Rust player that runs Disney+ and Hulu on these devices.

Responsibilities

  • Manage team that develops C++ player media pipeline
  • Develop and maintain our Rust and C/C++ player that drives our streaming experience
  • Optimize our player to perform well for resource constrained platforms
  • Create and review architecture and designs for our team’s projects
  • Maintain a strong understanding of our code to identify, research and address issues, collaborate with application development teams, services engineering teams and product management to help understand and explain device limitations and requirements
  • Lead in strategies to ensure the quality and stability of our deployments, including testing strategies and telemetry approaches
  • Develop our project’s build system and continuous integration system as needed
  • Provide technical expertise or mentoring to developers on our team, hold our team accountable to high development standards

Basic Qualifications

  • 8+ years of full software development lifecycle experience
  • 2+ years of experience managing software engineers
  • Fluent in C and C++ and Rust
  • Embedded engineering experience
  • Experience with playback and video streaming technology
  • Experience developing and optimizing multi-threaded applications
  • Experience using build runners / compilation tools for multi-platform projects
  • Strong individual contributor with a drive to learn and patience to teach others
  • Great communication and collaboration skills and a strong teamwork ethic
  • BS or BA in Computer Science, Engineering, or related field or equivalent experience

Preferred Qualifications

  • Rust
  • Experience in Streaming technologies, including:
    • HLS (preferred) or DASH
    • DRM technologies like Playready or Widevine
    • Adaptive Bitrate Streaming Algorithms
    • Caption and subtitle formats such as CEA-608 / 708
    • Codecs AVC, HEVC, AAC, EAC3
  • Cross-Platform Development
  • Embedded operating system experience
  • Experience developing for gaming consoles (e.g. Playstation, Switch), Android devices (e.g. FireTV), or similar devices
  • Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, etc.
#J-18808-Ljbffr