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NODA AI

UI Engineer

NODA AI, Austin, Texas, us, 78716

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Role Summary Location:

Austin, TX (Hybrid on-site, with up to 10% travel)

Clearance Requirement:

U.S. Citizen with the ability to obtain a security clearance

About NODA NODA is a veteran-owned, venture-backed technology company that is transforming how unmanned systems collaborate in complex, mission-critical environments. We are developing next-generation solutions that enable the autonomous orchestration of heterogeneous unmanned systems across air, sea, land, and space with vital applications in the defense, intelligence, and commercial sectors.

Our UI Engineers create the mission command and control interfaces that enable operators to coordinate autonomous vehicle fleets through intuitive, gaming-inspired visualization systems that perform flawlessly under pressure in high-stakes operational environments.

Role Overview We are seeking a UI Engineer to design and implement advanced mission command and control interfaces for autonomous vehicle orchestration. You will build gaming-style operator interfaces featuring real-time 3D visualizations, interactive maps, and high-performance data rendering systems that enable human operators to coordinate fleets of autonomous vehicles across multiple domains. Your work will focus on creating WebGL-based visualizations, optimizing real-time data rendering for massive sensor feeds, and implementing gaming-inspired UI interactions like RTS-style controls, minimaps, and context-sensitive interfaces. This role requires deep expertise in browser-based 3D graphics, performance optimization, and creating interfaces that remain responsive under extreme data loads.

Key Responsibilities

Design and implement WebGL-based 3D visualizations for real-time autonomous vehicle coordination and mission planning interfaces

Build high-performance data visualization systems using Deck.gl to render millions of sensor data points, telemetry streams, and geospatial information

Create gaming-inspired UI interactions including RTS-style vehicle selection, minimap systems, context-sensitive controls, and real-time asset tracking displays

Optimize rendering performance for browser-based applications handling continuous streams of sensor data, video feeds, and telemetry from autonomous vehicle fleets

Implement WebAssembly modules for performance-critical calculations and real-time data processing in gaming-style interfaces

Develop interactive 2D/3D mapping systems with real-time overlays for mission planning, route visualization, and operational area displays

Build responsive, touch-capable interfaces that function across desktop and tablet form factors for field deployment scenarios

Create data visualization pipelines that transform raw autonomous system telemetry into actionable operator insights and mission-critical displays

Implement custom WebGL shaders for specialized military sensor data visualization and real-time geographic information display

Collaborate with backend engineers to optimize data streaming protocols and minimize latency for real-time command and control operations

Ensure interface performance and reliability through comprehensive testing frameworks and automated performance monitoring

Required Qualifications

4+ years of professional frontend development experience with emphasis on data visualization and high-performance web applications

Expert-level proficiency in JavaScript/TypeScript and modern frontend frameworks (React, Vue, or Angular)

Strong experience with WebGL programming, 3D graphics libraries (Three.js, Babylon.js), and GPU-based rendering optimization

Proficiency with Deck.gl or similar large-scale data visualization frameworks for rendering massive datasets

Experience with real-time data streaming and WebSocket-based applications for live data visualization

Knowledge of WebAssembly integration for performance-critical frontend calculations and data processing

Understanding of 3D mathematics, coordinate systems, and geospatial data transformations for mapping applications

Experience with canvas-based rendering, animation systems, and performance optimization techniques for data-intensive applications

Familiarity with modern build tools, bundlers, and deployment pipelines for complex frontend applications

Preferred Qualifications

Experience with gaming industry UI development or game engine frontend systems (Unity

WebGL, Unreal Engine web deployment)

Background in military command and control interfaces, situational awareness displays, or defense visualization systems

Knowledge of geospatial visualization libraries (Mapbox GL, Cesium, Leaflet) and real-time mapping applications

Experience with computer graphics programming, shader development, and advanced WebGL techniques

Familiarity with autonomous vehicle data formats, sensor fusion visualization, and robotics middleware (ROS2)

Understanding of performance profiling tools, memory management, and optimization techniques for browser-based 3D applications

Experience with touch and gesture-based interfaces for tablet and mobile deployment scenarios

Knowledge of military standards for user interfaces (MIL-STD-1472) and defense visualization requirements

Background in real-time data processing, streaming architectures, and low-latency visualization systems

Previous work with mission-critical interfaces where system reliability and performance are non-negotiable

Skills & Attributes

Systems thinker; operator empathy; bias for reliability and clear visual affordances

Visual systems thinker able to translate complex autonomous system data into intuitive, actionable operator interfaces

Performance optimization specialist with a deep understanding of browser rendering pipelines and GPU utilization

Detail-oriented approach to user interface responsiveness, visual design, and interaction paradigms under high-stress operational conditions

Collaborative mindset comfortable working with autonomous systems engineers, backend developers, and field operations teams

Creative problem solver able to adapt gaming and visualization techniques to mission-critical command and control applications

Quality-focused commitment to thorough testing, performance monitoring, and interface reliability in operational environments

Strong collaboration with backend/platform/autonomy/field ops; crisp writing and RCAs

What We Offer

Hybrid work environment

Competitive pay

Flexible time off

Generous PTO policy

Federal holidays

Generous health, dental, and vision benefits

Free OneMedical membership

Growth Path at NODA

Senior UI Engineer — Lead real-time geospatial visualization and operator workflows for mission command & control; mentor peers; ship improvements that measurably increase operator trust and speed

Staff UI / Visualization Engineer — Own the mission UI platform end-to-end (performance budgets, design system, accessibility, reliability); set cross-team standards and eliminate a recurring class of operator pain

Principal Visualization Architect — Define the multi-domain operator experience across air/sea/land; set the vision for 2D/3D visualization, simulation-to-field parity, and safety-critical UX; influence product strategy

Mission Experience (HMI) Lead — Partner with Autonomy and Field Ops to drive the end-to-end mission experience; scale the design system, establish UI quality gates, and grow a high-performing visualization team

We are an Equal Opportunity Employer and welcome applicants from all backgrounds. All qualified individuals will receive consideration for employment regardless of race, age, color, religion, sex, national origin, disability, or protected veteran status.

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