Ansys
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Summary / Role Purpose
The User Experience Designer creates easy and delightful experiences for users of Ansys products and services. The UX designer assesses the functional and content requirements of a product, develops storyboards, creates wireframes and task flows based on user needs, and produces visually detailed mockups. A passion for visual design and familiarity with UI trends and technologies are essential in this role, enabling the UX designer to bring fresh and innovative ideas to a project. This is an introductory role, intended to expose the UX professional to many aspects of their UX careers.
Key Duties And Responsibilities
Designs, develops, and evaluates components of cutting-edge user interfaces
Creates, evaluates, and modifies prototypes to support evolving software application development
Assists and independently analyzes findings of usability studies and user research to create reports based on findings
Creates iconography and other in-application widgets with behaviors
Surveys competition for key-takeaways and critical functionality
Works under the close supervision
Minimum Education/Certification Requirements And Experience
BS or BA in Human-Computer Interaction, Design Engineering, or Industrial Design
Experience with Design tools such as Figma, Adobe tools such as Photoshop / Illustrator
Experience with Computer Aided Design (CAD)/Computer Aided Engineering (CAE) in any form
Preferred Qualifications And Skills
Particular Experience with:
Modeling and simulation applications: SpaceClaim, Creo, Solidworks, Fusion360 / Inventor, or Rhino, and any ANSYS products
UX design and collaboration tools: Figma, Adobe Illustrator, AfterEffects, MS Excel, Powerpoint and Word
Tools & technologies for UI implementation: Visual Studio, WPF, HTML, CSS, JavaScript
Ability to:
Smoothly iterate on designs, taking direction, adjusting, and re-focusing towards a converged design
Organize deliverables for future reflection and current investigations
Communicate succinctly and professionally via email, chat, remote meetings, usability evaluations, etc.
Learn new tools for rapid prototyping
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