Lead Lighting Artist Job at CD PROJEKT RED in Boston
CD PROJEKT RED, Boston, Massachusetts, United States
Overview
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CD PROJEKT RED is looking for a Lead Lighting Artist to join our studio in Boston to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role you will bring your expertise, leadership skills, attention to detail, and passion for telling stories through cinematic and emotionally engaging lighting to build and lead a team of exceptional lighting artists.
Responsibilities
- Leadership & Team Management — Lead the Lighting Team to deliver high-quality, emotionally engaging cinematic lighting; act as the direct manager for team members, conducting reviews and establishing deliverables while keeping the team motivated, inspired, and productive; recruiting, mentoring, and guiding the team while fostering a culture of creativity, trust, and technical excellence; partner with Directors and Production to strategically plan and estimate work, ensuring alignment with project goals and timelines; tracking the progress of assigned lighting tasks and communicating any blockers the team may have.
- Artistic Vision & Execution — Collaborate closely with the Art Director to maintain the art direction and core vision of the game; participate in aesthetic problem solving discussions; collaborate across multiple disciplines to support gameplay, cinematics, and environments with outstanding lighting; ensure lighting solutions are performant and within technical budgets; lead by example by taking direct ownership over some lighting tasks.
- Pipeline Development & Technical Problem Solving — Lead the development of the Lighting pipeline to deliver a comfortable, streamlined, and efficient workflow for the team; participate in technical problem solving discussions; collaborate with technical disciplines to develop tools and tech that optimize the lighting workflow and push the boundaries of real-time lighting.
Qualifications
- Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
- Proven experience as a Lead Lighting Artist, with a track record of mentoring and developing talent.
- Deep knowledge of performance and optimization for real-time lighting.
- Solid understanding of PBR concepts and real-time rendering techniques.
- Excellent knowledge of Unreal Engine 5.
- A portfolio that demonstrates a deep knowledge of core artistic principles such as color theory and composition, as well as the ability to convey emotion and tell stories through light.
- Excellent communication, collaboration, and presentation skills.
- Curiosity, kindness, initiative, and a positive and professional can-do attitude.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Perks & Benefits
- Health & Well-Being — Company-paid medical healthcare (dental, vision, and mental), free mental health support, paid leave, 401K with employer matching, gym membership reimbursement, menstrual leave, and RED Parents Network.
- Flexible working hours and opportunities for trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes.
- Life in the Office — dog-friendly office, international working environment, no dress code, and casual atmosphere.
Salary
Estimated pay range for this position: $143,000 - $218,500 USD annually.
Job Function & Industry
- Job function: Design, Art/Creative, and Information Technology
- Industries: Computer Games
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