aKube, Inc.
Product Designer - Business & Data Platforms
aKube, Inc., Culver City, California, United States, 90232
Job Description
Onsite/ Hybrid/ Remote:
Remote
Duration : 9 months
Rate Range : Up to $75 in W2 or 80 in C2C depending on experience (no 1099 or sub-contract)
Work Authorization : GC, USC, All valid EADs except OPT, CPT
Must Have (technical skills only)
Figma (components/variants, Auto Layout, interactive prototypes) Adobe Creative Cloud (Illustrator, Photoshop; After Effects nice-to-have) Prototyping tools (e.g., Figma Prototype, ProtoPie, Framer, Principle) Design systems (tokens, scalable component libraries, multi-brand/multi-device application) Information Architecture (sitemaps, user flows, decision trees) Wireframing (low → high fidelity) and interaction design/micro-interactions Accessibility standards (WCAG 2.1 AA, ARIA practices) integrated into designs and systems Jira (or equivalent Agile tool) plus Airtable & Google Workspace for documentation/ops Writing dev-ready specs/annotations and functional requirements for handoff Responsibilities
Translate business goals and user needs into clear product opportunities and UX/UI solutions. Distill complex strategies into IA, user flows, and wireframes; iterate across fidelities. Create high-fidelity, interactive prototypes to express behaviors, interactions, and motion. Facilitate design workshops to explore concepts, drive original thinking, and align stakeholders. Build, evolve, and maintain reusable libraries (components, templates, prototypes) for a multi-device suite. Author dev-ready annotations/specs and partner closely through build and QA. Apply accessibility best practices across the design process and design system. Collaborate with strategy, business analysis, product, engineering, and project management. Shape and analyze design research; incorporate stakeholder and user feedback into iterations. Craft compelling executive-ready presentations that communicate the value and impact of design. Qualifications
2-5 years' experience as an end-to-end Product Designer (covering both UX and UI). Demonstrated systems-based product thinking; experience contributing to or building design systems. Strong visual craft (layout, hierarchy, typography, spacing) paired with clear, concise UX rationale. Proven ability to manage multiple projects, incorporate feedback quickly, and deliver on time. Experience designing enterprise/SaaS and/or data/AI-adjacent products is a plus. Familiarity with Salesforce Lightning Design System is a plus. Portfolio with case-study depth (problem, approach, iterations, outcomes) required. Portfolios should have:
Are case-study driven (problem → research → iterations/testing → final UI/outcomes). Show systems thinking (journeys, decision trees, reusable components, scalability). Demonstrate visual/UI taste and restraint, with before/after clarity where possible. Clarify team context and individual ownership (e.g., "owned IA and prototyping"). Evidence iteration from feedback/testing and the business/user impact of design decisions.
Remote
Duration : 9 months
Rate Range : Up to $75 in W2 or 80 in C2C depending on experience (no 1099 or sub-contract)
Work Authorization : GC, USC, All valid EADs except OPT, CPT
Must Have (technical skills only)
Figma (components/variants, Auto Layout, interactive prototypes) Adobe Creative Cloud (Illustrator, Photoshop; After Effects nice-to-have) Prototyping tools (e.g., Figma Prototype, ProtoPie, Framer, Principle) Design systems (tokens, scalable component libraries, multi-brand/multi-device application) Information Architecture (sitemaps, user flows, decision trees) Wireframing (low → high fidelity) and interaction design/micro-interactions Accessibility standards (WCAG 2.1 AA, ARIA practices) integrated into designs and systems Jira (or equivalent Agile tool) plus Airtable & Google Workspace for documentation/ops Writing dev-ready specs/annotations and functional requirements for handoff Responsibilities
Translate business goals and user needs into clear product opportunities and UX/UI solutions. Distill complex strategies into IA, user flows, and wireframes; iterate across fidelities. Create high-fidelity, interactive prototypes to express behaviors, interactions, and motion. Facilitate design workshops to explore concepts, drive original thinking, and align stakeholders. Build, evolve, and maintain reusable libraries (components, templates, prototypes) for a multi-device suite. Author dev-ready annotations/specs and partner closely through build and QA. Apply accessibility best practices across the design process and design system. Collaborate with strategy, business analysis, product, engineering, and project management. Shape and analyze design research; incorporate stakeholder and user feedback into iterations. Craft compelling executive-ready presentations that communicate the value and impact of design. Qualifications
2-5 years' experience as an end-to-end Product Designer (covering both UX and UI). Demonstrated systems-based product thinking; experience contributing to or building design systems. Strong visual craft (layout, hierarchy, typography, spacing) paired with clear, concise UX rationale. Proven ability to manage multiple projects, incorporate feedback quickly, and deliver on time. Experience designing enterprise/SaaS and/or data/AI-adjacent products is a plus. Familiarity with Salesforce Lightning Design System is a plus. Portfolio with case-study depth (problem, approach, iterations, outcomes) required. Portfolios should have:
Are case-study driven (problem → research → iterations/testing → final UI/outcomes). Show systems thinking (journeys, decision trees, reusable components, scalability). Demonstrate visual/UI taste and restraint, with before/after clarity where possible. Clarify team context and individual ownership (e.g., "owned IA and prototyping"). Evidence iteration from feedback/testing and the business/user impact of design decisions.