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Templar Media

Lead Game Designer

Templar Media, Alpharetta, Georgia, United States, 30239

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Lead Game Designer

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Templar Media

About Templar As an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member’s input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.

About the Role As Lead Designer you will have the opportunity to shape the complete player experience of Templar games and to grow the design capabilities of a great design team even further. The Lead Designer should have excellent game design ability in both single and multiplayer and be a proven leader. Finally, the perfect candidate will be a designer that doesn’t accept the status quo and is willing to push the envelope in their designs and try new things. Do you have the skills, experience and ability we’re looking for? If you do apply now and help us take our games to the next level!

Responsibilities

Drive the creation and refinement of game designs

Coordinate with the Game Director and Producer to help define scope, schedule design tasks and meet milestone demands

Perform ongoing design to iterate on, improve, and flesh out the game design throughout the development process from early design to post release add-ons

Work closely with the Lead Level Designer to manage the creation of levels

Work with all departments on the scheduling and integration of the game design, as well as game feature development goals and execution

Lead, coordinate and participate in collaborative efforts to implement and balance gameplay features, based on the design

Mentor the design team to grow their skill sets and capabilities

Establish and maintain best practices and processes for the design team, proactively improving how we do design

Maintain communications with all team members, team leads and executive management, internally and externally

Suggest and lead process improvement initiatives

Qualifications

Lead Designer experience on at least one product from start to finish

Strong ability to coordinate and get the best out of a varied and diverse team of designers

At least 7 years of experience as a designer

Shipped title experience with both single player campaigns and multiplayer

Excellent design skills and thorough understanding of game design theory

Demonstrated ability and desire to “think outside the box”; when designing, challenge existing design paradigms, and push the envelope of design

Ability to clearly articulate complicated systems to other team members and senior management

Strong communication and inter-personal skills, leading to a demonstrated ability to work within a collaborative team structure

Minimum of 2 shipped products with design credit

Preference to Applicants With

Unreal Engine 4/5 experience

Experience with both single-player and multiplayer gameplay design

Experience with open-world or co-op game design

Experience with combat and stealth game design

Familiarity with mission, quest, or dialogue systems

Understanding of Unreal’s Blueprint system and scripting workflows

A love of games, especially action-adventure and cooperative titles

Benefits & Location Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite at our studio in Alpharetta, GA.

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