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Aechelon Technology Inc

Senior 3D Graphics Software Engineer

Aechelon Technology Inc, South San Francisco, California, us, 94083

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About Aechelon Technology, Inc. Aechelon Technology, Inc. is a leading producer of 3D simulator content, including geospecific visual/sensor databases and realistic 3D models. We seek people who share our passion for real‑time computer graphics and our mission to help make our nation’s pilots safer. We will give you a chance to work with some of the most talented people in the graphics industry.

Responsibilities The Senior 3D Graphics Software Engineer will play a key role in the small core software team, responsible for designing and developing the next generation of our real‑time graphics rendering engine and content creation tools. They will enhance our art path and integrate it with our shader engine to achieve the next level of realism and performance.

Hybrid Work Requirement This role requires 2 days per week in‑office at the company’s South San Francisco location, while the remaining 3 days can be worked remotely from a home office.

United States Citizenship United States citizenship required due to restrictions on access to certain data.

Experience Required

Passion for real‑time computer graphics and solid software engineering principles

5+ years of experience in design and architecture of 3D real‑time graphics applications for the game, broadcast, entertainment or visual simulation industries

Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline

In‑depth knowledge of and experience programming in C and C++ languages

Experience developing OpenGL, Vulkan or Direct3D applications, including both real‑time engines, graphics tools for the content creation pipeline and programmable shading

Strong analytical and problem‑solving skills

Ability to work with export‑controlled technology

Desired Competencies

Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source

Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute

Experience with next‑generation graphics APIs such as Vulkan or DirectX 12

Experience with multi‑processing real‑time systems

Experience with defect tracking systems such as Bugzilla or Jira

Experience with Configuration Management (CM) systems such as Perforce or Git

Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery

Supervisory Requirements

None

Education

BS in Engineering, Computer Science or similar technical field

Salary Range $180,000 - $220,000 USD per year (California only). Final compensation is based on factors such as the candidate’s skills, qualifications, and experience.

Compensation Package We offer a very attractive compensation package including competitive base salary, company performance‑based profit sharing, 401(k), and

100% employer paid health benefits

(medical, dental, vision, life, STD, LTD, and life insurance plans). No relocation reimbursement provided.

Disclaimer This position description is not intended to be a complete listing of activities, duties or responsibilities that are required of the employee holding this position. Duties, responsibilities and activities may be changed or others may be assigned at any time by the Company with notice to the employee.

EEO & Accessibility Aechelon Technology is an equal opportunity employer. We are committed to providing access and opportunities to individuals with disabilities. If you are an applicant who is unable to fully utilize or access our application process because of a disability, Aechelon Technology will provide a reasonable accommodation. Please send an email to hr_team@aechelon.com to request that accommodation, and be sure to include a detailed description of your requested accommodation, your name, and preferred method of contact.

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