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Twine

Game Designer – Freelancer

Twine, Indiana, Pennsylvania, us, 15705

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This role is for a skilled game designer to refine and document the mechanics of a dark fantasy card and board game centered on protecting ancient forests and rewilding the planet. The project requires expertise in developing comprehensive Game Design Documents (GDDs), balancing strategic gameplay, and preparing submission-ready materials for publishers. The ideal candidate will ensure the game is clear, engaging, and professionally presented, with a focus on mechanics and documentation rather than artwork or digital prototyping.

Responsibilities

Analyze and refine existing game mechanics to enhance clarity and playability

Develop and structure a detailed Game Design Document (GDD) covering all core systems, rules, and components

Balance gameplay elements to ensure strategic depth and fairness

Prepare submission-ready documentation and materials for publisher review

Collaborate with the project owner to iterate on feedback and implement improvements

Ensure all documentation is professionally formatted and accessible to both publishers and playtesters

Skills and Requirements

Proven experience designing tabletop or board games, with a portfolio of published or prototype titles

Strong expertise in creating and organizing Game Design Documents (GDDs)

Deep understanding of game balancing, mechanics, and player engagement strategies

Excellent written communication and documentation skills

Ability to work independently and meet project deadlines

Familiarity with dark fantasy themes and environmental storytelling is a plus

No artwork or digital prototyping required for this role

Availability for a single project with potential for follow-up work

Remote work; open to candidates globally

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