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Tencent

Senior Gameplay Designer

Tencent, Irvine, California, United States, 92713

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Business Unit LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

Overview We are looking for an experienced and technically skilled gameplay designer to help establish and implement the core gameplay experience of a third person AAA open world action game. Combining both single and multiplayer, this is a hands‑on role that utilizes a combination of Unreal 5 and proprietary technology. Working closely with the Design Director and the creative team, you will be the principal gameplay point of contact through pre‑production. As the team grows, there will be leadership opportunities if desired.

Key Responsibilities

Design and create gameplay features, systems, and mechanics for a AAA open world game.

Prototype and iterate within all areas of character, controls, and camera, including melee and ranged combat.

Implement, fine‑tune, and refine deep game systems that are rewarding, easy to understand, and easy to use.

Collaborate closely with multidisciplinary teams to create memorable and engaging gameplay that aligns with the creative and holistic direction of the game.

Design, develop, and playtest gameplay tools and processes alongside the technical and animation team.

Work alongside and efficiently communicate with external co‑development teams.

Who We Look For

Minimum 5+ years of proven experience as a third person gameplay designer.

Shipped at least one AAA game as a gameplay designer from inception to finish.

Fluent Unreal engine experience, including blueprints and animation montages.

Take a holistic approach to design rules and experiences with input and consideration from a multi‑faced team of contributors, including Tech, Design, UX, Art, etc.

The ability and desire to work in an extremely creative and collaborative environment.

Adapt to technical and production constraints and be willing to iterate on your designs as often as needed throughout production.

Critical thinking, open‑mindedness, resourcefulness, and flexibility.

Combine passion, skill, and expertise to continually raise the design bar.

Preferred Qualifications

Strong knowledge of scripting languages (Lua, Verse).

Experience designing and tuning both single and multiplayer gameplay.

Experience using Confluence and Jira.

Analytical skills for evaluating systems and interpreting player behavior.

Extensive knowledge of competing products and a deep understanding of the complex interdependencies of open world game systems.

Location US-California-Irvine

Compensation & Benefits Expected base pay range: $93,100.00 to $216,700.00 per year. Employees may be eligible for a sign‑on payment, relocation package, and restricted stock units (case‑by‑case). Benefits include medical, dental, vision, life and disability coverage, participation in the Company’s 401(k) plan, 15‑25 days vacation per year, 13 holidays, and 10 days paid sick leave per year. Benefits may be adjusted to reflect location, employment status, duration, and position level.

Equal Employment Opportunity As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee feels supported and inspired to achieve individual and common goals.

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