VirtualVocations
A company is looking for a Particle Effect Artist (Unity).
Key Responsibilities
Design, author, and optimize real-time particle effects in Unity's VFX Graph or Shuriken
Create stylized effects for abilities, attacks, environments, and interface
Implement effects in Unity and collaborate with engineers for integration into the web engine
Required Qualifications
4+ years experience creating real-time visual effects for games
Expert knowledge of Unity's particle systems (Shuriken, VFX Graph, Shader Graph)
Comfortable using Autodesk Maya for mesh prep and simple animation
Skilled in texture authoring and material setup for VFX
Experience profiling and optimizing particle systems for performance
#J-18808-Ljbffr
Key Responsibilities
Design, author, and optimize real-time particle effects in Unity's VFX Graph or Shuriken
Create stylized effects for abilities, attacks, environments, and interface
Implement effects in Unity and collaborate with engineers for integration into the web engine
Required Qualifications
4+ years experience creating real-time visual effects for games
Expert knowledge of Unity's particle systems (Shuriken, VFX Graph, Shader Graph)
Comfortable using Autodesk Maya for mesh prep and simple animation
Skilled in texture authoring and material setup for VFX
Experience profiling and optimizing particle systems for performance
#J-18808-Ljbffr