Skydance
Technical Director for Animation Pipeline Job at Skydance in Santa Monica
Skydance, Santa Monica, CA, US, 90403
DESCRIPTION
As a Technical Director, you will have a deep involvement in designing and developing innovative tools to overcome specific challenges related to the department's developments for our next animated feature film. This effort seeks to implement solutions that off‑the‑shelf software would not provide while maximizing productivity and meeting the high quality standard set by the company. The scope of the developments may be from a simple python script to a larger development involving complex algorithms.
RESPONSIBILITIES
TDs are embedded within the productions to closely collaborate and support the artists and production management.
Reports to the Production Technology Supervisor on the status of technical development projects, tool performance, production operations and support statuses.
Develop and maintain the required tools following the requirements supplied by the production departments and following the Production Engineering Team guides.
Partner with Artists and other Engineers to iterate, debug, document, and refine tools and processes for feature film production.
Acts as the first line of support to solve day‑to‑day problems artists may encounter.
Work on short‑term needs, originated by shot challenges.
REQUIREMENTS
Undergraduate degree in Computer Science, Computer Graphics, or comparable discipline and/or technical and creative knowledge gained through equivalent experience
Expert in Python
Experience programming with one or more of the following software: Maya, Houdini, Nuke, and Mari
Experience with Post and Preproduction workflows
Experience with Non‑linear editing suites: e.g. Avid Media Composer, Premiere, Resolve
Familiar with common media encodings and transcoding software: e.g. ffmpeg
Experience in Linux, Mac and Windows operating systems
Experience working with a source version control system (git)
Experience in animation productions
Good understanding of production pipelines
Experience with agile development and scrum methodology
User interaction design with a working knowledge of standard UI toolkits (PySide2)
3 years of experience preferred
BONUS SKILLS
Experience in computer animation, visual effects, or the game industry
Experience supporting animation pre‑production departments such as Story, Editorial, and Previz
Experience with pipeline and plugin development in third party DCC tools
Experience with software development languages such as Java, Javascript, C++
Experience with other toolkits and systems such as Qt, Docker, Git, AWS
Experience with OSX, Windows, and Linux operating systems
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