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Smore Labs

UI/UX Designer (Games) Job at Smore Labs in California

Smore Labs, California, MO, United States, 65018

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Smore Labs is a recently funded, VC-backed stealth startup building a UGC platform where kids play with AI to create, learn, and share with their friends. We’re seeking a UI/UX Artist with strong Unity chops, rapid prototyping instincts, and a passion for kid-friendly design. You’ll help shape core flows and on-device feel for a new mobile UGC platform and a slate of our core creative experiences.

Responsibilities

  • Run early UI/UX exploration: wireframes, user flows, and interactive prototypes that clarify goals and guardrails for the team.
  • Create visual UI assets (icons, buttons, layouts, backgrounds, key art) using Photoshop, Illustrator, Figma, or other industry-standard tools.
  • Build and iterate UI directly in Unity (layouts, motion, states), partnering with design and engineering to land clear, tappable, performant screens.
  • Own menu systems and navigation patterns end-to-end, from first-time-user flow to ongoing live updates.

Essential Skills and Experience

  • 3–8 years in game UI/UX with shipped mobile work; strong Unity implementation experience (Canvas/UI Toolkit/TextMesh Pro) and in-editor prototyping.
  • Proven experience creating production-ready UI art assets (2D art, layout systems, iconography, motion states) using Photoshop or equivalent tools.
  • Hands‑on use of AI tools to accelerate exploration (ideation, layout variants, asset iteration) within safe, reviewable pipelines.
  • Practical mobile performance literacy for UI and an eye for input ergonomics and accessibility.
  • Bonus for experience designing for players under 13, with attention to cognitive load, readability, and parent involvement.

Salary Range

$55 to $80 per hour with at least 20 hours per week.

Eligibility

Candidates must be authorized to work and accept new employment in the U.S.

EEO Statement

Smore Labs is an Equal Opportunity Employer and ADA compliant.

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