Twine
Join an exciting opportunity as a Spine 2D Animator, working on a personal project focused on creating high-quality 2D animations. This role involves developing new animations and refining existing files using the Spine application. The work is fully remote, offering flexibility in engagement length and the chance to contribute to a creative project with clear deliverables. You will be responsible for producing animations such as lip sync and walk cycles, ensuring all outputs align with project requirements and reference materials.
Responsibilities
Create and refine 2D character animations using Spine, including lip sync and walk cycles
Work with existing Spine files and develop new animation assets as needed
Review and interpret project requirements, referencing provided demo materials
Ensure all animations meet quality standards and project specifications
Collaborate remotely, maintaining clear communication and timely delivery of assets
Adapt to feedback and iterate on animations to achieve desired results
Skills and Requirements
Proven expertise in Spine 2D animation, with a strong portfolio demonstrating relevant work
Proficiency in creating character animations, including lip sync and walk cycles
Experience working with both new and existing Spine files
Strong attention to detail and ability to follow project guidelines
Excellent communication skills and ability to work independently in a remote setting
Reliable access to the Spine application and necessary hardware
Flexible availability to accommodate project needs
About Twine: Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.
Our Mission Twine's mission is to empower creators and businesses to thrive in an AI‑driven, freelance‑first world.
Seniority level: Mid‑Senior level
Employment type: Contract
Job function: Art/Creative
Industries: Movies, Videos, and Sound
#J-18808-Ljbffr
Responsibilities
Create and refine 2D character animations using Spine, including lip sync and walk cycles
Work with existing Spine files and develop new animation assets as needed
Review and interpret project requirements, referencing provided demo materials
Ensure all animations meet quality standards and project specifications
Collaborate remotely, maintaining clear communication and timely delivery of assets
Adapt to feedback and iterate on animations to achieve desired results
Skills and Requirements
Proven expertise in Spine 2D animation, with a strong portfolio demonstrating relevant work
Proficiency in creating character animations, including lip sync and walk cycles
Experience working with both new and existing Spine files
Strong attention to detail and ability to follow project guidelines
Excellent communication skills and ability to work independently in a remote setting
Reliable access to the Spine application and necessary hardware
Flexible availability to accommodate project needs
About Twine: Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.
Our Mission Twine's mission is to empower creators and businesses to thrive in an AI‑driven, freelance‑first world.
Seniority level: Mid‑Senior level
Employment type: Contract
Job function: Art/Creative
Industries: Movies, Videos, and Sound
#J-18808-Ljbffr