Environment Artist Job at Jobs via Dice in Burlingame
Jobs via Dice, Burlingame, CA, United States, 94012
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Summary
We are looking for a highly skilled Environment Artist to craft immersive, visually stunning environments for interactive experiences. This role requires a strong focus on realism, while also demonstrating versatility across a range of styles—from photorealistic to stylized. The ideal candidate has a diverse portfolio showcasing adaptability, creativity, and technical expertise in building compelling worlds.
Key Responsibilities
- Design and develop detailed 3D environments that balance realism with artistic vision.
- Create assets for diverse settings, including natural landscapes, architectural spaces, and stylized worlds.
- Collaborate with art directors and designers to ensure environments align with creative and technical requirements.
- Prepare concept sketches, blockouts, and final models for production.
- Optimize assets for performance without compromising visual fidelity.
- Work across the full production pipeline—from pre-production to final delivery.
Required Skills
- Strong artistic sense with the ability to create realistic and stylized environments.
- Proficiency in industry-standard tools such as Maya, Blender, and game engines (Unity or Unreal Engine).
- Solid understanding of lighting, composition, and material creation for realistic rendering.
- Ability to adapt to different art styles and maintain consistency across projects.
- Excellent communication and problem‑solving skills.
Education & Experience
- Associate's degree in design or related field required; Bachelor's degree preferred.
- 3‑5 years of experience in environment art for games or interactive media.
- At least one shipped title with a focus on environmental or prop design.
- Experience with both hard‑surface and organic modeling.
- Familiarity with PBR workflows and optimization for real‑time rendering.
- Ability to thrive in a fast‑paced, ambiguous environment and take on multiple roles when needed.
Technical Skills
- Maya
- Blender
- Unity / Unreal Engine
- Game engine workflows
- 3D modeling and texturing
Experience Level
Expert
Job Type & Location
This is a Contract position based out of Burlingame, CA.
Pay and Benefits
The pay range for this position is $45.00 - $55.00/hr.
- Medical, dental & vision
- Critical Illness, Accident, and Hospital
- 401(k) Retirement Plan – Pre‑tax and Roth post‑tax contributions available
- Life Insurance (Voluntary Life & AD&D for the employee and dependents)
- Short and long‑term disability
- Health Spending Account (HSA)
- Transportation benefits
- Employee Assistance Program
- Time Off/Leave (PTO, Vacation or Sick Leave)
Workplace Type
This is a fully remote position.
Application Deadline
This position is anticipated to close on Dec 3, 2025.
About TEKsystems
We’re partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full‑Stack Technology Services, Talent Services, and real‑world application, we work with progressive leaders to drive change. That’s the power of true partnership. TEKsystems is an Allegis Group company.
The company is an equal opportunity employer and will consider all applications without regard to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.