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Axiosys

3D Environment Artist for Fantasy Game Development-REVSHARE

Axiosys, Indiana, Pennsylvania, us, 15705

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3D Environment Artist for Fantasy Game Development-REVSHARE We're building a core team of passionate creatives who believe in the long-term vision of Mawforged. This is a revenue-share/equity-based position as we finalize our initial funding rounds. Mawforged is a first-person dark fantasy strategic warfare game developed in Unreal Engine. Players lead factions through brutal combat, political maneuvering, and resource-driven warfare deep within the cavernous underground world known as the Maw.

Responsibilities & Qualifications

Build modular environment kits, hero props, and set-dress levels for readability & gameplay flow.

Create trimsheets/tileables, vertex blends, decals; author PBR materials and smart masks.

Sculpt/texture terrain and large forms; assemble worlds using UE5 (World Partition, HLOD).

Light scenes for mood and playability (Lumen awareness) and optimize for performance (Nanite/LODs).

Collaborate with Level Design, Tech Art, and VFX to marry atmosphere with encounter design.

Keep source files and documentation clean (naming, scale, texel density, export presets).

Portfolio showing real-time environment art (stylized or realistic, strong mood & composition).

Proficiency in Blender/Maya, Substance Painter/Designer, ZBrush, and UE5 integration.

Solid grasp of modularity, texel density, UVs/bakes, and performance budgeting.

Comfort with graybox → final art iteration and cross-discipline feedback loops.

Foliage creation, procedural workflows (Houdini), or landscape tools (Gaea/World Machine).

Lighting/post-process finesse for dark, atmospheric scenes.

Experience shipping on PC with multiplayer performance constraints.

What We Offer

Full creative input on environment design and worldbuilding.

A flexible remote setup with a small, passionate team.

A chance to shape a haunting, beautiful world from the ground up.

Equity or revenue share depending on involvement and role.

The opportunity to be part of a founding creative team with long-term growth potential.

Seniority Level: Entry level.

Employment Type: Contract.

Job Function: Design, Art/Creative, and Information Technology.

Industry: Computer Games.

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