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ZeniMax Media, Inc

Senior Graphics Engineer

ZeniMax Media, Inc, Baltimore, Maryland, United States

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Overview ZeniMax Online Studios is seeking a Senior Graphics Engineer to join our team working on The Elder Scrolls Online. The ideal candidate will be passionate about rendering technology, have excellent problem solving skills, and a desire to work in a creative and collaborative environment.

Responsibilities

Collaborate with artists and other engineers to design, research, and implement rendering features

Find solutions to rendering problems and maintain our current systems

Help optimize and polish existing graphics features for our in-house engine

Implement new graphics features to enhance the player experience and modernize our renderer

Optimize code to improve CPU/GPU utilization and reduce memory footprint

Qualifications

5+ years software development experience

Proficient in C++, graphics engine and shader programming models, and dedicated languages such as HLSL

Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts

Excellent 3D math skills

Passion for graphics programming and staying on top of current techniques

Ability to write clear, maintainable, portable code

Self-motivated and energetic team player with a strong work ethic and cooperative attitude

Solid architecture, software design, and analytical skills

Highly organized and detail-oriented

Excellent oral and written communication skills

Strong debugging skills

Preferred Skills

Previous experience in game development in the capacity of a Graphics Engineer

Knowledge of modern rendering APIs (D3D12, Vulkan)

Experience developing for multiple platforms (Windows, Xbox Series X|S, PS5)

Bachelor's Degree in Computer Science or equivalent experience

Experience with multi-threaded, real-time systems

Salary Range Senior Graphics Engineer - The typical base pay range for this position at the start of employment is expected to be between $105,000 - $225,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

Union representation: This position is in a union and represented by the Communication Workers of America.

We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.

Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.

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