Reason
Product Designer
Salary: up to $200k equity
Location: San Francisco — 3 days into the office.
Integral info
2- 6 years of experience in product design, with a focus on 0- >1 initiatives and end- to- end ownership
Experience with end- to- end design of products / features in a 0 to 1 environment
Experience at an early- stage (seed/Series A/Series B) company is ideal
Experience working on AI, B2B, or e- commerce products is ideal
You’re a self-starter with high agency and ability to self-manage
Portfolio consisting of case studies that set context of project
Can work in San Fran 3 days per week
This is a top opportunity for a designer who is happy taking ownership and has high agency, the client can move quickly for the right person.
Why this role is exciting
Our client is a fast-growing SaaS platform used by thousands of businesses to launch, test, and scale digital experiences at high speed. They’re a small but rapidly expanding team, backed by top-tier investors, and have grown from a handful of customers to several thousand in under two years.
This is the kind of environment where designers genuinely shape the product, the brand, and the design culture — not just “push pixels.” Everything you create will be visible to a large, passionate user base.
About the Role
They’re looking for a Product Designer with 2 years of experience who wants to take ownership across product, brand, and design systems. If you thrive in ambiguity, love 0→1 work, and want to collaborate directly with engineering and marketing, this role gives you the space, voice, and impact you’re probably craving.
What you’ll be working on
Lead 0→1 design for new product experiences, visual identity, and system foundations.
Own end-to-end design workflows: research, user journeys, prototyping, and polished UI.
Conduct interviews and gather insights from a wide range of marketing teams and creators.
Shape the company’s design practices, design language, and quality bar as it scales.
Work closely with engineers while contributing to product storytelling and go-to-market efforts.
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