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Lakshya Digital

Lakshya Digital is hiring: Head (Face Likeness) Artist in San Diego

Lakshya Digital, San Diego, CA, US, 92189

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Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.

For more info, please refer to https://lakshyadigital.com/ 

About the Role:

We are looking for a highly skilled Head (Face Likeness) Artist with a strong understanding of human facial anatomy and an excellent eye for realistic character detailing. The ideal candidate will be responsible for creating high-quality, lifelike digital faces using scan data, sculpting tools, and advanced texturing techniques. This role requires both artistic sensibility and technical expertise to ensure accurate likeness and production-ready assets.

Required Skills & Qualifications

  • Strong understanding of facial anatomy, proportions, and fine surface details.
  • Hands-on experience with face and head scan cleanup, retopology, and detailing.
  • Deep knowledge of creating realistic skin textures and material responses.
  • Proficiency in baking maps for high-to-low poly workflows (normal, AO, curvature, etc.).
  • Familiarity with blendshape workflows and facial deformation processes (plus point).
  • Expert-level proficiency in Adobe Photoshop and Substance Painter for texturing.
  • Strong knowledge of industry-standard tools like ZBrush, Maya/Blender, Mari (optional).
  • Ability to interpret reference images and match likeness with high precision.
  • Excellent attention to detail and problem-solving abilities.
  • Ability to work collaboratively in a fast-paced production environment.

Key Responsibilities

  • Create highly realistic face likeness models based on scan data, photo references, or concept art.
  • Work with 3D scan heads and refine them for production-quality modeling and texturing.
  • Develop and paint realistic facial textures using advanced skin detailing techniques.
  • Perform baking of texture maps (normal, displacement, cavity, AO, etc.) for facial assets.
  • Collaborate with rigging teams and provide assets optimized for facial blendshapes and animation.
  • Create and refine textures using Photoshop and Substance Painter.
  • Maintain accuracy in anatomy, proportions, and likeness throughout the production pipeline.
  • Work closely with the character team to maintain consistent quality and style.
  • Troubleshoot technical issues related to models, textures, and shading.

Preferred Skills (Bonus)

  • Experience with real-time game engines (Unreal Engine, Unity).
  • Knowledge of shader setups for realistic skin materials.
  • Understanding of photogrammetry pipelines.
  • We offer the opportunity to work on some of the best-known game titles in the world.
  • We offer competitive salaries and annual performance-based bonuses.
  • Experienced artists may get the opportunity to work remotely.
  • We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January).
  • We cover Term Insurance and Personal accidental insurance for you.
  • Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing.
  • You can also avail our Special Education Assistance Scheme to further develop your career.
  • … And a lot more!

Role Information: EN
Studio: Lakshya
Location: Asia Pacific, India, Haryana
Area of Work: Art Services
Service: Create
Employment Type: Contract
Working Pattern: Remote

In Summary: The ideal candidate will be responsible for creating high-quality, lifelike digital faces using scan data, sculpting tools, and advanced texturing techniques . Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2 and Farmville . En Español: Lakshya, una compañía de estudios clave en la India, tiene su sede en Gurgaon y cuenta con un equipo de más de 700 empleados distribuidos a través de instalaciones de estudio en gurgaon, Pune y Seattle, y oficinas de ventas en San Diego y Tokio. Establecido en 2004, lakshya ha creado durante los últimos 20 años una gran reputación en la industria del desarrollo de juegos por ser un estudio de arte de juego altamente talentoso y dependable. Durante este tiempo, Lakshia ha hecho el arte para más de cien títulos de juego, incluyendo éxitos globales muy exitos como Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville y City. Esta función requiere tanto sensibilidad artística como experiencia técnica para garantizar una semejanza exacta y activos listos para la producción. Habilidades y calificaciones requeridas Conocimiento sólido de anatomía facial, proporciones y detalles finos de la superficie. Experiencia práctica con limpieza en el escaneo de cara y cabeza, retopología y detalle. Un profundo conocimiento de crear texturas de piel realistas y respuestas materiales. Mantenga la precisión en anatomía, proporciones y semejanza a lo largo de toda la producción. Trabaje estrechamente con el equipo del personaje para mantener una calidad y estilo consistentes. Resolva los problemas técnicos relacionados con modelos, texturas y sombreamiento. Habilidades preferidas (Bonus) Experiencia con motores de juego en tiempo real (Unreal Engine, Unity). Conocimiento de configuración de sombra para materiales de piel realistas. Comprensión de las tuberías fotogramétricas. Ofrecemos la oportunidad de trabajar en algunos de los títulos de juegos más conocidos del mundo. ofrecemos salarios competitivos y bonos anuales basados en rendimiento. Los artistas experimentados pueden tener la posibilidad de trabajar remotamente.