Refactor Games
Refactor Games is hiring: Technical Artist, Animation Systems UE5 (Sports / Acti
Refactor Games, Beverly Hills, CA, US
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
About the Job:
We are seeking a highly skilled and motivated Technical Artist to help drive and implement our animation systems for our upcoming sports title. The ideal candidate has strong Unreal 5 development skills, a deep understanding of current game animation systems and their approaches, strong communication and collaboration skills, and a keen eye for visual results.
Responsibilities:
- Collaborate with animation, programming, and technical teams on the creation and tuning of in-game animation systems in Unreal 5
- Refine animation pipelines with an eye for efficiency, visual results, and ease of use
- Support animation team with tools and script support as needed
- Provide feedback and improvement approaches to in-game features and aesthetics
- Create in-game feature testbeds and support rapid system prototyping
Requirements:
- 5+ years of professional experience creating animation state machines in Unreal engine or equivalent experience
- Proven experience shipping high-performance console and/or PC titles
- Strong understanding of modern game engine animation systems such as motion matching systems and state machines
- Strong understanding of animation and rigging pipelines and software (Maya, Motion Builder)
- Excellent communication skills and the ability to collaborate across art and engineering disciplines
- Ability to work under pressure and meet tight deadlines
Pluses:
- Experience on sports titles
- Appreciation of sports and sports games
- Experience with Shotgrid, Jira, similar production tracking software
- Experience with real-time broadcast presentation
- Ability to author temp animations for test systems when needed