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PlayStation Network

Senior Software Engineer (ML/Graphics) Job at PlayStation Network in San Mateo

PlayStation Network, San Mateo, California, United States

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PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly‑owned subsidiary of Sony Group Corporation.

Join us in shaping the future of play.

At PlayStation, we build GPU and machine learning systems that power real‑time experiences across console, cloud, and game streaming. Games run on servers and stream frames to clients in real time, where advanced ML techniques improve visual quality, latency, and efficiency. Through developing tools like CnnForge, we transform ONNX models into optimized GPU shaders, enabling inference directly on PlayStation hardware and unlocking new possibilities in neural rendering, super‑resolution, denoising, and perceptual video compression.

What You’ll Do

  • Design and optimize GPU inference pipelines for ML models in real‑time media and game streaming.
  • Deploy models efficiently on PlayStation hardware, converting ONNX definitions into high‑performance shader code.
  • Build tools and workflows that speed up experimentation and deployment of ML‑powered GPU systems.
  • Apply advanced optimizations such as kernel fusion, memory access coalescing, and operator specialization to meet strict latency targets.
  • Help shape the long‑term direction of AI‑driven GPU systems at PlayStation.

What We’re Looking For

  • Background in GPU computing, computer graphics, machine learning, or computer vision.
  • Proficiency in C++ and/or Rust, with a focus on performance‑critical code.
  • Experience with GPU programming, profiling, and optimizations (CUDA, Vulkan, DirectX, or Metal).
  • Familiarity with ML frameworks such as PyTorch, TensorFlow, or ONNX.
  • Track record of delivering complex systems into production.

Why Join Us

At PlayStation, you’ll advance GPU and ML technology at scale, from consoles to cloud to streaming. You’ll work on projects that directly impact millions of players, while accessing the latest hardware, development tools, and infrastructure. We also offer comprehensive benefits including health coverage, retirement plans, paid time off, parental leave, wellness programs, and access to PlayStation games and services.

Our Commitment

We strive to create an environment where people of all backgrounds and experiences can do their best work. If you need support or accommodation during the hiring process, let us know, and we’ll work with you.

Equal Opportunity Statement

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Pay Range

$193,300 – $289,900 USD

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