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Dreamscape Learn

Senior VR Artist (Environment)

Dreamscape Learn, Culver City, California, United States, 90232

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6 days ago Be among the first 25 applicants

This range is provided by Dreamscape Learn. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range $115,000.00/yr - $130,000.00/yr

Dreamscape Learn, a pioneer in immersive virtual reality learning design, is seeking a

Senior Environment Artist

to be a key contributor on the Art team. In this role, you'll craft visually stunning, optimized, and immersive environments that bring our virtual learning worlds to life. You'll collaborate closely with the cross-functional teams to define visual standards, guide world‑building efforts, and ensure the highest level of artistic quality across projects. The ideal candidate has a deep understanding of environmental storytelling, strong technical skills in real‑time pipelines, and a passion for creating compelling, believable spaces that elevate learning through experience.

Roles & Responsibilities Environment Art Creation

Design, model, texture, and light high-quality environments and props optimized for real-time rendering in VR/AR

Create modular environment assets, materials, and shaders that support scalability and performance

Contribute to concept art, visual development, and look‑dev for new projects

Ensure assets meet performance, optimization, and platform‑specific technical requirements

Collaboration & Workflow

Work closely with designers, technical artists, and engineers to ensure seamless integration of assets into interactive environments

Provide artistic feedback and mentorship to junior and mid‑level artists

Collaborate with the Art Director and Principal Artist to maintain and evolve the project's visual direction

Partner with Technical Artists to improve pipelines, tools, and workflows for environment production

Quality & Innovation

Uphold and refine style guides, visual standards, and artistic benchmarks for immersive environments

Explore and implement new techniques and technologies to push creative and technical boundaries

Balance artistic vision with performance and usability constraints inherent to VR/AR development

Stay current with industry trends, tools, and innovations in environment art and real-time rendering

Requirements

5+ years of professional experience in environment art for games, VR/AR, film, or interactive media

Shipped 2 games or VR projects

Strong portfolio demonstrating environmental storytelling, composition, lighting, and material work in real-time engines

Proficiency with industry‑standard tools: Maya, Blender, ZBrush, Substance Painter/Designer, Photoshop

Experience with Unity Engine and familiarity with scene assembly, lighting, and optimization

Solid understanding of PBR workflows, modular environment design, and real-time performance constraints

Strong communication, collaboration, and problem‑solving skills in a cross‑functional creative environment

Preferred Skills

Experience in VR/AR/XR production pipelines

Mobile/optimization experience

Familiarity with procedural content tools (Houdini) and shader creation

Background in science communication, edtech, or educational media

Bachelor's degree in Fine Arts, Animation, Game Art, or related field

Knowledge of task tracking software such as Jira

Knowledge of documentation software such as Confluence

Knowledge of version control software such as SourceTree and Perforce

Benefits

Compensation $115,000.00 - $130,000.00 per annum

Health/dental/vision insurance

Employee Assistance Program

Unlimited PTO

Perks at work

Dreamscape Learn is firmly committed to cultivating an inclusive and diverse workplace, and as an equal opportunity employer, we encourage applications from all eligible candidates.

Seniority level Mid‑Senior level

Employment type Full‑time

Job function Production

Industries IT Services and IT Consulting

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