Giant Skull
Giant Skull is hiring: Principal Lighting Artist (UE5) — Immersive Real-Time Wor
Giant Skull, Los Angeles, CA, United States, 90079
An independent game studio in Los Angeles is seeking a Principal Lighting Artist to define the lighting vision for a game in the Dungeons and Dragons universe. This role involves creating compelling lighting that enhances gameplay, collaboration with various disciplines, and mentoring other artists. Ideal candidates should have over 8 years of experience, particularly in Unreal Engine 5, and a portfolio demonstrating their skills. Competitive compensation between $160k–$210k, with hybrid or remote work options.
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