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ZeptoLab

Game Designer

ZeptoLab, Poland, New York, United States

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We’re looking for a

Game Designer

to join our

New Games

team and help shape new titles from early concepts to live performance. This role is for someone who enjoys owning the creative process, thinking in systems, and making design decisions backed by data.

Experience with hybrid-casual puzzle games is essential for this role.

What you’ll be doing

Owning the game design process for new projects, from early ideas to implementation and iteration

Working closely with the Product Owner to align on vision, priorities, and goals

Collaborating with Analysts to understand player behavior and turn data into concrete design improvements

Designing and evolving core gameplay systems, progression, and mechanics

Applying market and competitor research to shape features and overall player experience

Iterating based on metrics, feedback, and post-launch performance

What we’re looking for

Hands‑on experience designing hybrid‑casual puzzle games

Strong understanding of puzzle mechanics, game systems, and progression

Familiarity with data analysis and confidence in making data‑driven design decisions

Experience using market insights and competitor research to inform design

Independency and proactivity – you’re comfortable owning decisions

Curious mindset and willingness to experiment and iterate

Advanced English communication skills for day‑to‑day collaboration

Why this role is interesting

A high level of independence and ownership

Deep involvement in the creative process – we don’t just need execution, we need thinking

Opportunity to be among the pioneers of new titles and new projects

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