Job Title: UX Designer IV
Location: Remote (PST, MST, CST, or EST)
Duration: 2/9/2026 - 8/8/2026
Pay Range: $89 - $99/hr.
Top 3 Skills
- Proven experience in 3D interactive design, building web and mobile demo prototypes and proofs of concept that translate complex technical research into engaging experiences for a general audience.
- Strong ability to create clear user flows, visual assets, and high-fidelity prototypes, effectively communicating technical concepts through visual storytelling.
- Demonstrated capability to lead projects independently while collaborating closely with technical and cross‑functional teams to ensure successful delivery of interactive design solutions.
Company: Our client is a Fortune 500 multi‑national technology company headquartered in Menlo Park, CA.
Overview
Experience: 5–10 years in UX/UI design thinking, proof of concepts, prototyping, and visual design with experience in AI/ML, translating technical concepts, and creating 3D interactive demos, webpages, and educational content.
Responsibilities
- Build web and mobile demo prototypes, proofs of concepts, and interactive user flows that bring our technical research to life in 3D for a general audience.
- Create visual assets that leverage brand design toolkits and integrate technical narratives, focusing on 3D demo accessibility.
- Translate complex technical concepts into clear visual narratives and user experiences that resonate with general audiences.
- Implement UX testing to gather feedback on requirements and features, incorporating these into new iterations.
- Collaborate closely with technical research teams, and cross‑functional partners in branding, communications, and marketing to unblock barriers, achieve milestones, and ensure launch success.
Skills
- Experience in visual storytelling and translating technical concepts for general audiences.
- Strong understanding of LLM capabilities, potential, and limitations.
- Experience with 3D interactive web demos, expert‑level proficiency in Figma, and creating high‑fidelity prototypes and design deliverables.
- Ability to lead work independently and collaborate closely with a wide variety of technical and cross‑functional teams.
Must‑Have Hard Skills
- 3D interactive design.
- Build web and mobile demo prototypes and proofs of concept that bring our technical research to life for a general audience.
- Creating user flows and assets.
Good to Have Skills
- Figma.
- Collaborate closely with technical research teams, cross‑functional partners in branding, communications, and marketing to ensure launch success.
- Information organization.
Education
- Bachelor’s degree required.
- Master’s degree preferred.
Benefits Summary
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate or annual salary only, unless otherwise stated. In addition to base compensation, full‑time roles are eligible for Medical, Dental, Vision, Commuter and 401K benefits with company matching.