
Team Name
Diablo IV
Job Title Lead Systems Designer - Diablo
Requisition ID R026674
Job Description We Need You
The minions of hell are growing stronger…
Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless skills to master, nightmarish dungeons, and legendary loot. Come work with us, and together we’ll create something amazing. Our team of passionate developers is growing.
We are seeking a Lead Systems Designer to assist in the creation of new ARPG experiences within one of Blizzard’s most iconic worlds, Diablo. In this role, you will lead a team of designers responsible for the design, implementation, and ongoing evolution of core game systems, player progression, itemization, and rewards. The ideal candidate brings deep systems design expertise, strong leadership and communication skills, a sharp analytical mindset, and a passion for crafting compelling progression‑driven player experiences in live‑service games.
This role offers a flexible hybrid work week, with a mix of remote and on‑site days. While hybrid is the standard arrangement, you’re also welcome to work on‑site full‑time if you prefer. Our primary studio location is in Irvine, CA.
Responsibilities
Develop and evolve the vision for Diablo systems, player progression, and itemization in collaboration with design leadership.
Lead the creation and refinement of character progression, itemization, reward structures, and game economy.
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Job Title Lead Systems Designer - Diablo
Requisition ID R026674
Job Description We Need You
The minions of hell are growing stronger…
Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless skills to master, nightmarish dungeons, and legendary loot. Come work with us, and together we’ll create something amazing. Our team of passionate developers is growing.
We are seeking a Lead Systems Designer to assist in the creation of new ARPG experiences within one of Blizzard’s most iconic worlds, Diablo. In this role, you will lead a team of designers responsible for the design, implementation, and ongoing evolution of core game systems, player progression, itemization, and rewards. The ideal candidate brings deep systems design expertise, strong leadership and communication skills, a sharp analytical mindset, and a passion for crafting compelling progression‑driven player experiences in live‑service games.
This role offers a flexible hybrid work week, with a mix of remote and on‑site days. While hybrid is the standard arrangement, you’re also welcome to work on‑site full‑time if you prefer. Our primary studio location is in Irvine, CA.
Responsibilities
Develop and evolve the vision for Diablo systems, player progression, and itemization in collaboration with design leadership.
Lead the creation and refinement of character progression, itemization, reward structures, and game economy.
#J-18808-Ljbffr