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UI/UX Designer

Technix LLC, Minneapolis, Minnesota, United States, 55400

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Overview Position: UX Designer. Duration: 7 months. Location: Saint Paul, MN (Hybrid). Work Mode: The work is expected to be done with a hybrid of on-site and remote work. Resource will be required to work at a Met Council office at least two days per week with the possibility of more as business conditions dictate. Interview Mode: In-Person. Description Of Project: The Metropolitan Council (Met Council) is seeking one full-time UX Designer resource who will be part of the Fare Collection System Upgrade project which is a large-scale, high-profile initiative supporting Metro Transit's core business operations. The resource will be involved in designing public-facing websites and robust back-office functionalities within tight timelines in an Agile manner collaborating with the Product engineering team.

Project Schedule

Anticipated Project Start Date: March 15, 2026

Anticipated End Date: September 15, 2026

Minimum Qualifications

Five (5) years' experience in User Experience (UX) designs of web-based applications

Four (4) years' experience designing compliant webpages per accessibility standards WCAG 2.1 Level AA or higher

Five (5) years' experience creating wireframes, prototypes, and mockups

Three (3) years' experience in information architecture and design

Two (2) years' experience in user experience design in an agile development environment

Desired Skills

Bachelor's degree in UX Design, Human Computer Interaction, or Graphic Design

Demonstrated experience applying accessibility and inclusive design best practices

User research and persona development experience

Usability testing and analysis experience

Data analysis and use of metrics experience

Responsive and adaptive design experience

Visual and UI design experience

Design principles and aesthetics experience

Universal design principles experience

Demonstrated experience managing projects, including demonstration of time management and organization skills

Experience with mobile app UI/UX for ticketing or payment systems

Familiarity with transit fare structures, ticket vending machines, and validation devices

Basic understanding of front-end technologies (HTML, CSS, JavaScript, Blazor) to facilitate development collaboration

Exposure to data-driven design using analytics related to transit user behavior

Adaptability and willingness to learn new technology & tools

Empathy for users and user-centric thinking

Critical thinking and creative problem solving

UX certifications or training in accessibility standards and Agile methodologies

Experience working in Figma

Sample Tasks

Lead user research activities, including interviews and usability testing, to gather insights and inform design direction for an IT team.

Design intuitive and accessible interfaces and workflows across digital platforms, ensuring consistency with design standards and project requirements.

Develop wireframes, high-fidelity mockups, and interactive prototypes to communicate design concepts and interaction flows effectively.

Collaborate closely with product owners, developers, and other stakeholders using Agile methodologies to iteratively refine designs and incorporate feedback.

Ensure all deliverables comply with brand standards, accessibility guidelines, and universal design principles to provide an inclusive user experience.

Present design concepts clearly to stakeholders and supply comprehensive documentation for smooth project handoffs and implementation/continuous improvement by development teams.

Conduct 8-10 user interviews and 2-3 usability testing sessions per 2-week sprint to identify pain points and validate design assumptions.

Design 20+ key interface screens and workflows for a core application module, adhering to WCAG 2.1 AA accessibility standards.

Produce low-fidelity wireframes, high-fidelity mockups, and interactive prototypes (Mac laptop familiarity needed) for stakeholder review within 2-week iterations.

Participate in daily stand-ups and sprint reviews with product owners and developers to incorporate feedback and refine design artifacts.

Audit and update existing screens for brand consistency and inclusive design principles, providing rationale documentation.

Present bi-weekly design reviews to 10+ stakeholders and hand off finalized prototypes with annotated specs for development implementation

Knowledge transfer

Sample Deliverables

User Research Reports: Comprehensive summaries of findings from interviews, surveys, and usability testing sessions (delivered bi-weekly or per sprint).

Wireframes and Mockups: Low- and high-fidelity designs for key interfaces and workflows (delivered iteratively within 2-week sprints).

Interactive Prototypes: Clickable prototypes built in standard tools, including interaction flows and annotations (delivered at sprint end).

Design Documentation: Style guides, component libraries, and handoff specs ensuring accessibility (WCAG 2.1 AA) and brand compliance (delivered per project milestone).

Stakeholder Presentation Materials: Slide decks and demo sessions for design reviews (bi-weekly).

Weekly Status Reports: Progress updates on tasks, risks, and next steps (submitted every 2 weeks).

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